[HQ Ignorance] Re : [Fwd: Re : Re : Re : Re : Re : Re : Scene 125: The Land of the Ghosts]

Loran aillet_l at yahoo.fr
Wed Jan 4 10:54:51 UTC 2012


May I spend also 1 HP to go to full success ?




>________________________________
> De : Damien Bosman <damien.bosman at gmail.com>
>À : HeroQuest Glorantha <ignorance at mimesisrpg.com> 
>Envoyé le : Mercredi 4 Janvier 2012 1h20
>Objet : Re: [HQ Ignorance] [Fwd: Re : Re : Re : Re : Re : Re : Scene 125: The Land of the Ghosts]
> 
>
>Rikku is going to make a mad dash (because I only have 2HP :) )
>
>
>On Mon, Dec 26, 2011 at 11:19 PM, <lev at mimesisrpg.com> wrote:
>
>> Hmmm....Let's try 2!
>>>
>>
>>OK, the best ability I can that you have here is See Patterns of the World
>>at 17, but at -5 because this is a somewhat indirect use of the ability,
>>yet also with +3 because of the use of the Abiding Book. Azhur's chanting
>>also adds an additional +3, but because you're targetting two opponents -
>>of the three present - that's an additional -3.
>>
>>So overall I make your ability to be 15 versus a resistance of W5. These
>>spirits don't give in easily.
>>
>>Roll of 11 versus 12. Marginal victory to Rikku and Azhur. Two of the
>>spirits are wavering. You can either make a dash to the building with the
>>light, or you can spend 3 Hero Points to conclusively banish them (turning
>>the marginal victory into a total victory).
>>
>>
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