[HQ Ignorance] Re : Re : Re : Scene 128: The Wizard of Puppetland

Damien Bosman damien.bosman at gmail.com
Tue Feb 21 21:41:30 UTC 2012


[OOC: Ah, I never thought about Plant Sight. I thought it was magical fumes
so that wouldn't work, but given the latest discovery about the source of
the fumes that makes sense. Yep I'll use Plant Sight :) And spend 2HP.]




On Tue, Feb 21, 2012 at 4:24 PM, <lev at mimesisrpg.com> wrote:

> > Rikku sighs, putting down his tasty treats for a moment. "What would you
> > do
> > without me, I wonder." He re-adjusted his chair. "OK, very well, I will
> > look. But you owe me."
> >
> > Rikku begisn to look through the Abiding Book for a solution to the toxic
> > fumes [OOC: Can I use Disciplined 17 again?]. One hand with the book, the
> > other eating sweet meats.
>
> Well, you already have Plant Sight at 20 so we can start there..
>
> Ability 20, roll 13 versus Resistance 14, roll 19. So you detect what's
> there (dominant plant rune) plus you can discern there's others, but
> you're not sure which.
>
> Nevertheless you figure if you can nullify the Plant rune perhaps the
> other runes won't be as effective.
>
> Ability 15 (20-5 for specialised task), roll 12 versus resistance 14, roll
> 3. That's a marginal defeat.
>
> If you spend 1 Hero Point (marginal victory) you can protect those who
> have are at -1 due to the fumes, 2 HPs (minor victory) for those who are
> at -5, 3 HP (major victory) for those who are at -10, and 4 HP for those
> who are  incapacitated due to the fumes.
>
> Speaking of which...
>
>
>
>
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