[HQ Ignorance] Tr : Re : Scene 128: The Wizard of Puppetland
Loran
aillet_l at yahoo.fr
Wed Feb 15 12:44:25 UTC 2012
----- Mail transféré -----
>De : Loran <aillet_l at yahoo.fr>
>À : "lev at mimesisrpg.com" <lev at mimesisrpg.com>
>Envoyé le : Mercredi 15 février 2012 12h33
>Objet : Re : [HQ Ignorance] Re : Scene 128: The Wizard of Puppetland
>
>
>Could we consider Rikku's initiative as an augment for the rest of the group ?
>
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>>________________________________
>> De : "lev at mimesisrpg.com" <lev at mimesisrpg.com>
>>À : Loran <aillet_l at yahoo.fr>; HeroQuest Glorantha <ignorance at mimesisrpg.com>
>>Envoyé le : Mercredi 15 février 2012 12h27
>>Objet : Re: [HQ Ignorance] Re : Scene 128: The Wizard of Puppetland
>>
>>> Azhur looked at Rikku's reaction and imitated the Godslearner. The vapors
>>> reminded him the toxic and nauseous vapors of the Dilis swamp and he
>>> advised the same type of protections to his followers.
>>>
>>> Doubtful that the mist was there without link with their presence, he
>>> remained watchful and cautious.
>>>
>>> [OOC:]
>>> Rural Survival 17
>>> Forest Scout 18
>>> Scan for Danger 17
>>> Skeptic 13
>>
>>OK, Rural Survival helps, albeit at -5 (12); you can augment with Scan For
>>Danger, although also at -5 (12), which gives a +2 so a total of 14 (roll
>>8) versus 18 (roll 8). I'm ruling that will be a tie for Azhur unless he
>>spends hero points.
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>>
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