[HQ Ignorance] Hero Points for Scenes 115 to 126
Damien Bosman
damien.bosman at gmail.com
Thu Feb 2 02:36:34 UTC 2012
Actually that sounds good. I'll take Rune Sight: Spirit 16. Leaving me 5HP
to play with.
Do you need a copy of my character sheet?
On Thu, Feb 2, 2012 at 1:14 PM, <lev at mimesisrpg.com> wrote:
> > OK, I'm gonna go:
> >
> > Control Ghosts 16 (which is 8 HP I believe)
> > First Aid 18 (Which 4 HP I believe)
> >
> > I got 11HP from your recent calculations and I have 2HP lying around, so
> > that would leave me with 1HP.
> >
> > Are my calculations correct? :)
>
> Looks good... There is one other option which I should have mentioned.
> Seeming that all your magics are based on Rune Sight, you could take runic
> magic as a concentrated magic.
>
> This will be *cheaper* (4 hero points rather than 8), and with Rune Sight:
> Spirit, you'll still be able to control ghosts etc, except it will be more
> difficult. Also, you won't ever be able to learn the standard magics
> (spirit magic, theism, wizardry).
>
> Up to you :)
>
>
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