[HQ Ignorance] Re : Scene 125: The Land of the Ghosts
Gianni & Anna Vacca
giannieanna at yahoo.com
Fri Oct 28 08:22:03 UTC 2011
[OOC]
Can we simply go through the gate, or are we supposed to jump over the palisade?
From: Loran <aillet_l at yahoo.fr>
To: HeroQuest Glorantha <ignorance at mimesisrpg.com>
Sent: Friday, October 28, 2011 1:34 AM
Subject: [HQ Ignorance] Re : Scene 125: The Land of the Ghosts
Azhur looked at the anxious Zifu with a gentle glance.
- "Talor taught his followers that there was madness in everyone, and certainly it is our destiny to go there as it seems that our Quest for Peace has no direction and no end..."
He challenged then defiantly to the whole puppetland:
- "Be fearless my friends, because we hold the Banner of Saint Talor, the mad knight who defeated all the madness of his time... Stay behind or come, but there is no other way to go!"
On this words, the Elected King of Seshnela summons on him the magic of his red standard, calling its power of Joyous Fighting [OOC Spell at 15 fueled by HP if necessity] and push his horse ahead in long and vigorous laughter.
- "Come to me crazy spirits and you will state that the palace is already occupied by more foolish than you!"
[OOC]
Direction straight to the Magician!
Loran
De : "lev at mimesisrpg.com" <lev at mimesisrpg.com>
>À : ignorance at mimesisrpg.com
>Envoyé le : Mercredi 26 Octobre 2011 14h47
>Objet : [HQ Ignorance] Scene 125: The Land of the Ghosts
>
>Scene 125: The Land of the Ghosts
>
>Dressed in the pomp and regalia that would be befitting the most serious
>ambassadors of the city-states of Safelster, the rump Fellowship marched
>obviously through Puppettown dressed in the brightest of colours, hats
>that looked like squashed pies, various tassles and robes, and most
>importantly carrying a large banner proclaiming them to be diplomats of
>The General (for Azhur convinced the stern soldier that they were on an
>official mission). Azhur also carried, as always, the Red Banner of Honour
>- as the Kalen puppet carried the banner for The General.
>
>Many of the inhabitants of Puppettown came out to see the spectacle. The
>clever ears of the Dragonewt was able to pick up snippets of conversation;
>some people were astounded that the foreigners were being given such a
>role, others desparately hoping that there might be the possibility of
>peace between The General and The Magician, but most were confused and
>suspicious. Nevertheless the "diplomats" continued on their way as the
>Puppets went about their business, trying to make do the best they could
>in conditions of war, with a curfew in place and will the ever present
>iron soldiers of The General.
>
>One puppet who does make their way to talk to the Fellowship is Zifu, who
>originally saved the group from The General. Leading them to what would be
>the center of town, she stops at a great wooden palisade which divides
>Puppetown in two. "Over the wall", she says, "Is the realm of The
>Magician. It is a land of howling spirits and of madness".
>
>
>
>_______________________________________________
>Ignorance mailing list
>Ignorance at mimesisrpg.com
>http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
>
>
>
_______________________________________________
Ignorance mailing list
Ignorance at mimesisrpg.com
http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://mimesisrpg.com/pipermail/ignorance_mimesisrpg.com/attachments/20111028/9bed0ffb/attachment.htm>
More information about the Ignorance
mailing list