[HQ Ignorance] Scene 103: The White Moon Revolutionaries
Nic Hughes
nicolas.h at virgin.net
Fri Jan 22 09:04:30 EST 2010
lev at mimesisrpg.com wrote:
>
>
> Res Publica smiles. "Once I was a merchant, and rapid communication was
> always a benefit. When I joined the White Moon movement, it was a relatively
> simple task to adopt the magic. If you wish to send a message, please tell me
> to whom and where to. Lei Tabor? I have never heard of that city."
>
> "And if you wish to learn the magic, I can train you..."
>
"Forgive me, I have been riding headlong into unknown danger for so long
I had forgotten that sometimes there is a better way, a calmer way. If
you can send a message then please do. If you could send one of your
magical birds to Jareena of the Jonating, member of the Fellowship of
Talor, could it bring back a reply? If so then it is useful magic
indeed and perhaps I should use the time waiting for a reply learning to
perform the magic myself. She should be somewhere near Lei Tabor by now
if things go well with them, which I think is somewhere beyond the
wastes and near Kralorela. I want her to know that Icthya and I are
alive and have completed the second of our tasks, then ask where we
should meet up."
With a sweep of his arm he clears a space on the table and begins to lay
out the crystal chess set. "Play with me a while and we can discuss the
other matters." He lays out the chess pieces with himself as black . He
waits for the game to develop a little, letting his awareness drift into
the game to see if the magic of the pieces has any insight for him.
"If your prophesy said that I would have all the answers then it was
mistaken. I have a lot of hints, prophesies and enigmas but very few
answers to give you. Now maybe as things progress some of those
prophesies will make more sense but some of them are only going to make
sense when they need to make sense." He stares at the pieces and the
patterns that they begin to make, trying to ponder his options as he
makes his moves.
He had to admit to himself that while the white moonies looked like a
bunch of idiots it was nice to deal with people who did not give him a
hard time for being a bastard. In a way it was tempting to take them at
face value, to be their leader. But then the memory of the ghost of
Judge Kraken still haunted him, fate was not kind to those members of
the fellowship who tried to go their own way and defy the prophesies.
Nor did he really want those messenger birds turning up all the time, he
had a feeling that one of those birds turning up at just the wrong time
could easily get him killed. Hard to stay inconspicuous with glowing
doves coming and going. Fate might have bad things in store for him but
if he went along with her plans it seemed like she would keep him alive
for a while longer - maybe long enough to find a way out with his skin
intact. But then would his hosts really let him go just because he asked
them to? What had the first man said? That War could only be stopped
with the help of the holders of the weapons, well perhaps the Fourth
could be persuaded to help. He smiled, time to see if he could answer
one prophesy with another.
"My eyes are fixed on the horizon, trying to see our ultimate
destination. You are not wrong to ask which boulders we should move off
the path first but I may not be the best one to answer such questions.
There is another however."
He takes out a remains of the salts and lays the bag on the table next
to the board.
"There is one who can help and advise. He has already led a successful
rebellion of the weak against the strong, he has proven his ability to
overcome violence with wisdom. He is sympathetic to our cause and in
some ways embodies all that we wish to achieve. What you need to do is
send a small delegation onto the plateau and seek out the one called the
Fourth. When you meet him your own prejudices might challenge you, if
you cannot see beyond the flesh to the shining Septessence within you
will fail to unite the followers of the Blue Moon with your cause. The
prophesy that set me on this path said that his help would be vital, as
with all the prophesies it only makes sense when it needs to."
"The Fourth is the one who knows how to remove obstacles from the road
better than I do. You will need the salts in this bag to survive the
journey, without them the plateau is death."
He makes another move before continuing
"We each have our role to play, I appreciate your welcome and
hospitality but I do not think I can be the sort of leader you speak of.
I cannot give up on the task that I have sworn to complete any more than
that pawn could have moved backwards. It is not my destiny and to deny
my destiny would break the rules of the game...and without the rules the
game is broken."
He sweeps the pieces off the board
"Breaking the game, those who would break the game for their own ends,
this is in a sense what we must guard against. That was the sin of the
God Learners and they were all but wiped out for the arrogance that
nearly destroyed the world. No, I will play my part like a good little
pawn. At least I have seen the game that is unfolding, at least I know
that being a pawn is my choice. Perhaps there is some hope that when the
game ends we will be among the pieces still on the board. Lets drink to
that!"
> OOC: White Dove Messangers is the name of the spell, part of White Moon
> subcult
> of Lunar Magic. Uses standard distance modifier to Ability rating. For
> each -1
> to Ability due to time of travel, +1 can be added to distance.
>
>
>
OOC: Lunar common magic? Aalmon fancies learning that.
Nic
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