[HQ Ignorance] Re : Re : Scene 83: Rotterex versus The Crimson Bat

Dougie dougiepunk at gmail.com
Mon Mar 9 19:11:03 UTC 2009


OK then, HP spend

Axe fighting +1
Telmorifreind +1
Dire Wolf sidekick +1
Spirit Face +1
Open Spirit World+1

Lev, I'll foaward my updated Character Sheet.

For doing the do here, Karala is mounted on her Wolf and can release a 3pt
Evade Predator Spirit (and use Run on any Ground if needed) to get near the
Bat.

I don't know how many Spirits Karala is allowed release at one go (I can't
remember there being a limit but), for hitting the thing she has

Axe Fighting 15 (+10 for the Axe)
+1 Drive off Predator
Uncoling Ancestor Spirit (Fight like a buck, hunt prey)
Shapeshifter Spirit (Bucks Strength)
Survival Spirit (Inner Strength) - - - the above Spirits where from CharGen
& I'm not sure of their Strenth) - if possible Karala will release all of
them at the same time to really whack the Bat...
If she any any Fire Spiits left she will use these to confuse the Bat and
distract any Cultists etc that happen to around..
We're a long way from the Sea but don't know whether that means much to the
Spirit World cause she also has a 3pt Shark Spirit...


with all her Spirits released Karala packs some punch but any help would
probably be good...

-:)

Dougie.

2009/3/9 Loran <aillet_l at yahoo.fr>

> Well, then... good luck LOL!
> When your plan will be ready, I will check what I can do to help :-)
>
>  ------------------------------
> *De :* Dougie <dougiepunk at gmail.com>
> *À :* HeroQuest Glorantha <ignorance at mimesisrpg.com>
> *Envoyé le :* Lundi, 9 Mars 2009, 11h44mn 50s
> *Objet :* Re: [HQ Ignorance] Re : Scene 83: Rotterex versus The Crimson
> Bat
>
> soz, busy weekend..
>
> well, Karala feels somewhat protective about her responsibility as Holder
> of the Axe. Also, the reputation of being the one who slew the Bat would
> help no end in her quest to cure the Telmori I'm sure. As a player I like a
> bit of glory! Anyway, mounted on her Wolf, Karala should be able to get in
> there quickly, and being able to release a 3pt Evade Predator Spirit should
> help alot. The Bat can't be a hard target to hit if she can get in close
> enough! And she still has a shed-load of HP's to burn...
>
> I have to go out in a mo but will do a HP spend and an abilities tot-up
> later today...
>
> Dougie
>
> -:).
>
>
> 2009/3/9 Loran <aillet_l at yahoo.fr>
>
>>
>> [OOC)
>> Dear fellows, if the Bat becomes reachable from the ground, will Karala
>> strike it or do we push ahead King Broyan the orlanthi hero armed with
>> Talor's axe?
>>
>> Purely logically, King Broyan has a role to play here (after all it is own
>> fight), has certainly a better skill with an axe than Karala and sincerely I
>> will always prefer a bearded NPC than a beautiful feminine PC in the mouth
>> of this demon :-)
>> This being said, stories aren't always logical. What's your positions ?
>> Loran
>>
>>
>> ----- Message d'origine ----
>> De : Lev Lafayette <lev at mimesisrpg.com>
>> À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
>> Envoyé le : Samedi, 7 Mars 2009, 4h45mn 26s
>> Objet : Re: [HQ Ignorance] Scene 83: Rotterex versus The Crimson Bat
>>
>> On Thu, 2009-03-05 at 12:27 -0800, Mark Mohrfield wrote:
>>
>> > --- On Thu, 3/5/09, Lev Lafayette <lev at mimesisrpg.com> wrote:
>> >
>> > > If Jareena wishes to spend 3 Hero Points, Dorassa will
>> > > wound the Bat.
>> >
>> > Jareena spends 'em. (Take that, you fiend!)
>> >
>>
>> "Take That, You Fiend!" A classic spell from Tunnels & Trolls!
>>
>> Dorassa and Kalen both wound the bat. These are not deep wounds; indeed
>> they are quite superficial and from what you know of its magics it will
>> soon regenerate the damage caused. But it does serve as a distraction -
>> as it tries to home in in the cause of its sudden and surprising pain
>>
>> Perception roll 6, Resistance roll 17
>>
>> Emitting a maddening scream which causes many to break or at least put
>> their hands over their ears, the Crimson Bat spies Kalen and starts move
>> with a slow but purposeful flap of its wings towards the Mostal as he
>> loads up another crossbow bolt. Seeing this turn, the lines of the
>> Orlanthi break and scatter.
>>
>> Is Karala is still attempting to organise a four-legged retreat of the
>> Telmori?
>>
>> Meanwhile Rotterex is taken into the skies by the Wind Children. They
>> keep their distance and attack the Bat from multiple directions; they
>> are largely ignored by the now highly-powered Lunar magicians who are
>> concentrating their attacks on the Telmori. Lashing out with its tongues
>> and squirting chaotic blood from its eyes, the Bat targets individuals
>> on the ground,
>>
>> Wind Child with Rotterex Stealth 13
>> Crimon Bat perception roll 12, ability 10W (but -30 for quantity of
>> attacks, -2 for wounds)
>>
>> (Nota bene: The quantity of attacks affects the Bat's perception, but
>> not the damage received. Makes sense?)
>>
>> With a marginal success for the Wind Child, Rotterex is dropped on the
>> Bat's body landing in the thick fur. The Rubble Runner, as he landed,
>> saw the numerous priests and initiates on the Bat's back...
>>
>>
>>
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