[HQ Ignorance] Scene 90: Journey to Torang

Nic Hughes nicolas.h at virgin.net
Fri Jun 26 08:36:41 EST 2009


As the horse goes crashing down tipping Icthya out of the saddle Aalmon 
sighs to himself. If fate was having fun at his expense then this was 
becoming slapstick, having ridden half way across the world to rescue 
the elf she had managed to fall straight off her horse. No time to do 
much about it, those raiders were suspiciously fast for horses that had 
supposedly ridden hard for a day just to be there.

He reached down and cast a Heal Horse spell onto Icthya's mount, it 
might still come in handy even if she would be overtaken by the time she 
could pick herself up and remount. He called to her as he kicked his 
horse back into a gallop "If you cannot keep up then I will come back 
for you as soon as I may."

With that he was off once again, keeping a wary eye on what the pursuers 
were up to and what other nasty tricks of fate might lie in store.

Nic


Lev Lafayette wrote:
> Scene 90: Journey to Torang
>
> Aalmon and Icthya took to a tailwind as the gates of Palbar were opened
> to them. In accord to their request, others also rode off in slightly
> differing directions. Most journeyed to the north and west, for the path
> there was clear and increasingly into Lunar lands. Two went south
> although that would end in wilderness. None journeyed north or east, for
> that would surely result in certain capture by the nomad raiders.
>
> Word had gotten 'round in Palbar that the raiders were in fact a mighty
> force, more than had ever been seen in the east of the Empire since the
> lands were pacified. The persistent rumour was that Khan Dranz Goloi led
> the force, for this HeroQuester had been trouble for many years and had
> sworn on the Everlasting Burning Spear that he would confront the
> Emperor in single combat. It appeared that this Fate would soon come
> true.
>
> As soon as it was evident that the riders were leaving the city, raider
> skirmishers attempted to close with them. They were fast - very fast -
> for their horses were swift and their riders born in the saddle. 
>
> OOC: Aalmon's Withstand Rigors of Travel 12W without releasing planet
> spirit. Icthya's total bonus is 16 (shapeshift into an octopus does not
> help!). Standard Nomad has 5W in Riding. Roll 4 for Aalmon, success bump
> to critical and Icthya 20! (whoops.. Critical failure my Aldryma
> friend.. Your horse in a gallop has landed in a pot-hold and broken it's
> leg; it's injured. You go tumbling off it most inelegantly; your 14
> Agile vs Fall 19; roll 19; a marginal failure - ouch! that's an
> impairing wound. Either spend some Hero Points now to reduce the
> injuries to something more superficial, or deal with the closing
> raiders...
>
>
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>
>   


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