From lev at mimesisrpg.com  Wed Dec  3 19:43:15 2008
From: lev at mimesisrpg.com (lev at mimesisrpg.com)
Date: Thu, 4 Dec 2008 06:43:15 +1100 (EST)
Subject: [HQ Ignorance] In New Zealand..
Message-ID: <36259.130.216.1.16.1228333395.squirrel@www.mimesisrpg.com>

Hi guys,

I'm in the middle of a Conference in New Zealand, so please excuse any
delays in responding.

Things will return to normal soon :)

All the best,



Lev




From samlelliot at gmail.com  Thu Dec 18 12:52:23 2008
From: samlelliot at gmail.com (Sam Elliot)
Date: Thu, 18 Dec 2008 10:52:23 -0200
Subject: [HQ Ignorance] Scene 77: Icthya, Aalmon and The Cryptic Woman
In-Reply-To: <4053be670811250405w7b1bd3e1i54dfa85df84757fb@mail.gmail.com>
References: <1227350478.6599.2.camel@squirrel>
	<4053be670811230351v569ad1b6j6ccac387b762e25a@mail.gmail.com>
	<1227613227.13001.1.camel@squirrel>
	<4053be670811250405w7b1bd3e1i54dfa85df84757fb@mail.gmail.com>
Message-ID: <4053be670812180452t7299f3b6i807281af158d951e@mail.gmail.com>

OOC:

My CHRISTMAS plans:

I will be away from this coming Saturday (20th), to return
approximately Mon 5th Jan.

I do expect to have limited access to the Interweb, but this will be
internet caf?s - you know how that is.

So - I hope everyone has an excellent end to the year and start to the next.

Cheers,

Sam.



From aillet_l at yahoo.fr  Thu Dec 18 13:49:07 2008
From: aillet_l at yahoo.fr (Loran)
Date: Thu, 18 Dec 2008 13:49:07 +0000 (GMT)
Subject: [HQ Ignorance] Re :  Scene 77: Icthya, Aalmon and The Cryptic Woman
References: <1227350478.6599.2.camel@squirrel>
	<4053be670811230351v569ad1b6j6ccac387b762e25a@mail.gmail.com>
	<1227613227.13001.1.camel@squirrel>
	<4053be670811250405w7b1bd3e1i54dfa85df84757fb@mail.gmail.com>
	<4053be670812180452t7299f3b6i807281af158d951e@mail.gmail.com>
Message-ID: <994553.96590.qm@web24403.mail.ird.yahoo.com>

Joyeuses f?tes ? tous ! :-)
Loran



----- Message d'origine ----
De : Sam Elliot <samlelliot at gmail.com>
? : HeroQuest Glorantha <ignorance at mimesisrpg.com>
Envoy? le : Jeudi, 18 D?cembre 2008, 13h52mn 23s
Objet?: Re: [HQ Ignorance] Scene 77: Icthya, Aalmon and The Cryptic Woman

OOC:

My CHRISTMAS plans:

I will be away from this coming Saturday (20th), to return
approximately Mon 5th Jan.

I do expect to have limited access to the Interweb, but this will be
internet caf?s - you know how that is.

So - I hope everyone has an excellent end to the year and start to the next.

Cheers,

Sam.

_______________________________________________
Ignorance mailing list
Ignorance at mimesisrpg.com
http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com



      



From nicolas.h at virgin.net  Thu Dec 18 20:01:02 2008
From: nicolas.h at virgin.net (Nic Hughes)
Date: Thu, 18 Dec 2008 20:01:02 +0000
Subject: [HQ Ignorance] Scene 77: Icthya, Aalmon and The Cryptic Woman
In-Reply-To: <4053be670812180452t7299f3b6i807281af158d951e@mail.gmail.com>
References: <1227350478.6599.2.camel@squirrel>	<4053be670811230351v569ad1b6j6ccac387b762e25a@mail.gmail.com>	<1227613227.13001.1.camel@squirrel>	<4053be670811250405w7b1bd3e1i54dfa85df84757fb@mail.gmail.com>
	<4053be670812180452t7299f3b6i807281af158d951e@mail.gmail.com>
Message-ID: <494AABFD.6010203@virgin.net>

OOC:

By the time you are back on-line I will be up a French Alp skiing, I 
might be a bit too busy to bother with t'internet.

Happy Christmas all!

Nic

Sam Elliot wrote:
> OOC:
>
> My CHRISTMAS plans:
>
> I will be away from this coming Saturday (20th), to return
> approximately Mon 5th Jan.
>
> I do expect to have limited access to the Interweb, but this will be
> internet caf?s - you know how that is.
>
> So - I hope everyone has an excellent end to the year and start to the next.
>
> Cheers,
>
> Sam.
>
> _______________________________________________
> Ignorance mailing list
> Ignorance at mimesisrpg.com
> http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
>
>   


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If you receive it in error, notify us, delete it and do not make use of or copy it. You must not copy, disseminate or otherwise distribute or publish this message, except for the purposes for which this message is intended, without our consent. 




From lev at mimesisrpg.com  Sat Dec 20 23:00:34 2008
From: lev at mimesisrpg.com (Lev Lafayette)
Date: Sun, 21 Dec 2008 10:00:34 +1100
Subject: [HQ Ignorance] Scene 77: Icthya, Aalmon and The Cryptic Woman
In-Reply-To: <4053be670812180452t7299f3b6i807281af158d951e@mail.gmail.com>
References: <1227350478.6599.2.camel@squirrel>
	<4053be670811230351v569ad1b6j6ccac387b762e25a@mail.gmail.com>
	<1227613227.13001.1.camel@squirrel>
	<4053be670811250405w7b1bd3e1i54dfa85df84757fb@mail.gmail.com>
	<4053be670812180452t7299f3b6i807281af158d951e@mail.gmail.com>
Message-ID: <1229814034.6075.2.camel@squirrel>

OOC:

Have a great festive season everyone! I'll get a couple of posts out
today and we can mull over them in days to come..

I have a sneaking suspicion the way things are going you're going to get
artifacts 2 and 3 at the same time!

On Thu, 2008-12-18 at 10:52 -0200, Sam Elliot wrote:
> OOC:
> 
> My CHRISTMAS plans:
> 
> I will be away from this coming Saturday (20th), to return
> approximately Mon 5th Jan.
> 
> I do expect to have limited access to the Interweb, but this will be
> internet caf?s - you know how that is.
> 
> So - I hope everyone has an excellent end to the year and start to the next.
> 
> Cheers,
> 
> Sam.
> 
> _______________________________________________
> Ignorance mailing list
> Ignorance at mimesisrpg.com
> http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com




From lev at mimesisrpg.com  Sun Dec 21 00:41:09 2008
From: lev at mimesisrpg.com (Lev Lafayette)
Date: Sun, 21 Dec 2008 11:41:09 +1100
Subject: [HQ Ignorance] Scene 78: The Battle for Iceland (Part Three)
Message-ID: <1229820069.6075.4.camel@squirrel>

Scene 78: The Battle for Iceland (Part Three)

As the Lasadag Lions close, Azhur finds his band in a perilous position.
Although mopping up the fleeing Tarshites was a simple, indeed trivial
task, the flanking maneuver by a group of the Lions has caught him by
surprise. In front of him is the raging Oakfed fire, magnified by the
Fire Rune magics of the Godlearner, Rikku. Behind him the Lions chasing
the deliberately retreating forces of his allies of King's Broyan.

The Lions hurl their javelins at Azhur's group; bringing his forces
loosely together for protection, behind Othor's shield and Swordsinger's
magic (1), Azhur's forces face the incredible volley of javelins, but
survive due their defensive position, shield and magic (2). It is clear
that any lesser force would have fell and been killed to a man. Sensing
victory, the Lions close on on Azhur's forces with. their leaf-bladed
swords and spears; Azhur knows the time is now for any chance of escape.

But is not just Azhur who is confronting the Lasadag mercenary force;
the assault and javelin wings are also under attack with their surprise
flanking maneuvers around the burning woods. On the left wing, Dorassa,
faithful servent of Jareena is joined with the Dwarf, Kalen Ironhand; on
the right, Karala, Rikku, and Da, Jareena's other servant. In the
distance, the Seeker Dragonewt stands by King Broyan, his eyes
unflinching as he scans the chaos; for those unfamiliar it seems as if
he is in a trance.

Like with Azhur's small force, the Lasadag prepare a volley of javelins
as their initial attack (3). With a howl, they then charge into attack.


1) Sword and Shield 7W1, Mounted Combat +2, Combative +2, Disciplined
+2, Intrepid +2, Heavy Armor +5, Blackmane +2, Othor +2, Swordsinger +1,
One Against Several Tactics +2, -12 four-to-one opponents = 15W1, roll 5
a marginal victory. 

2) Either each character is Hurt or one character is Injured; you choose

3) They attack with javelins (10W) and with surprise +10 so 0W2. So I'll
need to know what defenses, if any, you're going to use.





From lev at mimesisrpg.com  Sun Dec 21 01:58:17 2008
From: lev at mimesisrpg.com (Lev Lafayette)
Date: Sun, 21 Dec 2008 12:58:17 +1100
Subject: [HQ Ignorance] Scene 77: Icthya, Aalmon and The Cryptic Woman
In-Reply-To: <4053be670811250405w7b1bd3e1i54dfa85df84757fb@mail.gmail.com>
References: <1227350478.6599.2.camel@squirrel>
	<4053be670811230351v569ad1b6j6ccac387b762e25a@mail.gmail.com>
	<1227613227.13001.1.camel@squirrel>
	<4053be670811250405w7b1bd3e1i54dfa85df84757fb@mail.gmail.com>
Message-ID: <1229824697.6075.6.camel@squirrel>

On Tue, 2008-11-25 at 10:05 -0200, Sam Elliot wrote:
> "Well then," Icthya smiles at the woman, "what sort of woman are you?"


As the Arrolian courier sends the cryptic woman on her way, she turns to
Icthya in response. "I am a prophetess. I receive visions from my God,
and I tell them to those who need to know them; usually if they want to
know them or not. Usually I get into more trouble than it's worth, as
people always misinterpret what I tell them."

"I shall see you again one day Far-Rider, before these Hero Wars are over." 

"Remember, you have a weapon to kill."




From lev at mimesisrpg.com  Mon Dec 22 20:41:28 2008
From: lev at mimesisrpg.com (Lev Lafayette)
Date: Tue, 23 Dec 2008 07:41:28 +1100
Subject: [HQ Ignorance] Scene 78: The Battle for Iceland (Part Three)
In-Reply-To: <1229820069.6075.4.camel@squirrel>
References: <1229820069.6075.4.camel@squirrel>
Message-ID: <1229978488.6035.2.camel@squirrel>

On Sun, 2008-12-21 at 11:41 +1100, Lev Lafayette wrote:
> Scene 78: The Battle for Iceland (Part Three)
> 
> As the Lasadag Lions close, Azhur finds his band in a perilous position.
> Although mopping up the fleeing Tarshites was a simple, indeed trivial
> task, the flanking maneuver by a group of the Lions has caught him by
> surprise. In front of him is the raging Oakfed fire, magnified by the
> Fire Rune magics of the Godlearner, Rikku. Behind him the Lions chasing
> the deliberately retreating forces of his allies of King's Broyan.
> 
> The Lions hurl their javelins at Azhur's group; bringing his forces
> loosely together for protection, behind Othor's shield and Swordsinger's
> magic (1), Azhur's forces face the incredible volley of javelins, but
> survive due their defensive position, shield and magic (2). It is clear
> that any lesser force would have fell and been killed to a man. Sensing
> victory, the Lions close on on Azhur's forces with. their leaf-bladed
> swords and spears; Azhur knows the time is now for any chance of escape.
> 
> But is not just Azhur who is confronting the Lasadag mercenary force;
> the assault and javelin wings are also under attack with their surprise
> flanking maneuvers around the burning woods. On the left wing, Dorassa,
> faithful servent of Jareena is joined with the Dwarf, Kalen Ironhand; on
> the right, Karala, Rikku, and Da, Jareena's other servant. In the
> distance, the Seeker Dragonewt stands by King Broyan, his eyes
> unflinching as he scans the chaos; for those unfamiliar it seems as if
> he is in a trance.
> 
> Like with Azhur's small force, the Lasadag prepare a volley of javelins
> as their initial attack (3). With a howl, they then charge into attack.
> 
> 
> 1) Sword and Shield 7W1, Mounted Combat +2, Combative +2, Disciplined
> +2, Intrepid +2, Heavy Armor +5, Blackmane +2, Othor +2, Swordsinger +1,
> One Against Several Tactics +2, -12 four-to-one opponents = 15W1, roll 5
> a marginal victory. 
> 
> 2) Either each character is Hurt or one character is Injured; you choose
> 

Ah, my bad. You rolled lower so it's a marginal victory to Azhur's
forces: the javelins fall upon shield or strike foliage, and none strike
true. 





From aillet_l at yahoo.fr  Tue Dec 23 10:19:32 2008
From: aillet_l at yahoo.fr (Loran)
Date: Tue, 23 Dec 2008 10:19:32 +0000 (GMT)
Subject: [HQ Ignorance] Re : Scene 78: The Battle for Iceland (Part Three)
References: <1229820069.6075.4.camel@squirrel>
	<1229978488.6035.2.camel@squirrel>
Message-ID: <875514.79892.qm@web24406.mail.ird.yahoo.com>

[IC]
Speed and power were the superior strengths of the western heavy cavalry on the pagan foot soldiers. As Endless Warriors, thanks to Saint Talor?s blessings, the four horsemen felt confident and stood together under the rain of javelins. There Azhur, relying on the war tactics learnt from his time within the Sparrowhawk?s chivalrous order, informed his men that they would have to flee, but not as losing cowards just as bait for a trap. 
- ?We must not go too fast, making them run after us. Their faster runners will try to reach us to capture us and get the ransom before the slower ones, thus stretching their lines and weakening their order. King Broyan and our friends of the Fellowship will then be in an easier position to dispatch them swiftly. You ride before me, gentlemen!?
?
And to make the situation more credible, he bent on Blackmane?s ear and told his war stallion.
- ?And now this very old good trick of the wounded lame horse, my friend.?
?
And he tried to make his horse limp as if he had been touched by a javelin, making more credible and possible the poursuit. Just his horse and armor were worth the capture, but if they were getting to close, both man and horse were ready to speed up.
?
[OOC]
- Riding 17 (or Mounted Combat 19)
?
Augmented with:
- On against several tactics 18/+2
- Know Sparrowhawk Order's Secrets 17/+2
- Intrepid 19/+2
- Relationship to Blackmane 17/+2
- Blackmane's Loyal to his Master 18/+2
- (Convince others 15/+2?)
- (Othor's Support Master in Battle 3W1/+2 ?)
?
Total 7W to 13W ?
The goal of this guile is to bring a dispersed foe?in front of?King Broyan's army.
1 HP is available if needed.
?
Joyeuses F?tes de fin d'ann?e ? tous !
Loran



----- Message d'origine ----
De : Lev Lafayette <lev at mimesisrpg.com>
? : HeroQuest Glorantha <ignorance at mimesisrpg.com>
Envoy? le : Lundi, 22 D?cembre 2008, 21h41mn 28s
Objet?: Re: [HQ Ignorance] Scene 78: The Battle for Iceland (Part Three)

On Sun, 2008-12-21 at 11:41 +1100, Lev Lafayette wrote:
> Scene 78: The Battle for Iceland (Part Three)
> 
> As the Lasadag Lions close, Azhur finds his band in a perilous position.
> Although mopping up the fleeing Tarshites was a simple, indeed trivial
> task, the flanking maneuver by a group of the Lions has caught him by
> surprise. In front of him is the raging Oakfed fire, magnified by the
> Fire Rune magics of the Godlearner, Rikku. Behind him the Lions chasing
> the deliberately retreating forces of his allies of King's Broyan.
> 
> The Lions hurl their javelins at Azhur's group; bringing his forces
> loosely together for protection, behind Othor's shield and Swordsinger's
> magic (1), Azhur's forces face the incredible volley of javelins, but
> survive due their defensive position, shield and magic (2). It is clear
> that any lesser force would have fell and been killed to a man. Sensing
> victory, the Lions close on on Azhur's forces with. their leaf-bladed
> swords and spears; Azhur knows the time is now for any chance of escape.
> 
> But is not just Azhur who is confronting the Lasadag mercenary force;
> the assault and javelin wings are also under attack with their surprise
> flanking maneuvers around the burning woods. On the left wing, Dorassa,
> faithful servent of Jareena is joined with the Dwarf, Kalen Ironhand; on
> the right, Karala, Rikku, and Da, Jareena's other servant. In the
> distance, the Seeker Dragonewt stands by King Broyan, his eyes
> unflinching as he scans the chaos; for those unfamiliar it seems as if
> he is in a trance.
> 
> Like with Azhur's small force, the Lasadag prepare a volley of javelins
> as their initial attack (3). With a howl, they then charge into attack.
> 
> 
> 1) Sword and Shield 7W1, Mounted Combat +2, Combative +2, Disciplined
> +2, Intrepid +2, Heavy Armor +5, Blackmane +2, Othor +2, Swordsinger +1,
> One Against Several Tactics +2, -12 four-to-one opponents = 15W1, roll 5
> a marginal victory. 
> 
> 2) Either each character is Hurt or one character is Injured; you choose
> 

Ah, my bad. You rolled lower so it's a marginal victory to Azhur's
forces: the javelins fall upon shield or strike foliage, and none strike
true. 



_______________________________________________
Ignorance mailing list
Ignorance at mimesisrpg.com
http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com



      



From lev at mimesisrpg.com  Mon Dec 29 08:53:39 2008
From: lev at mimesisrpg.com (Lev Lafayette)
Date: Mon, 29 Dec 2008 19:53:39 +1100
Subject: [HQ Ignorance] Scene 79: The Sickness of Icthya
Message-ID: <1230540819.6251.0.camel@squirrel>

Scene 79: The Sickness of Icthya

Aided by the great improvements in weather, Icthya and Aalmon make good
speed through the Lunar Empire. From Furthest they make the highly
travelled roads along the Oslir River and note in particular the masons,
engineers and soldiers that are taking the route southwards, undoubtably
towards Wintertop.

They pass through Filichet, court of the powerful but vassal state, the
Queendom of Holay, and make their way for an extended stop for a while
at the city called Mirim's Cross, the beginning of the famous Daughter's
Road, the straitest and best paved road in all of Glorantha. Throughout
the journey, Icthya is treated with high regard, for although she is
elf, she is a she, and the land is matrilinear. Aalmon is considered but
a common soldier, until the pair travel further north where the
indigenous population of Sairdites because more mixed with colonial Dara
Happans.

Half way down the Daughter's Road, between Mirim's Cross and Jillaro, in
the tributary Kindgom of Vanch, Icthya however begins to succumb to a
sense of nausea whilst in this region [1]. Whilst she has been in many
human lands before and has seen the sickening way they order their
mono-crops in neat fields, never has she been exposed to these effects
on such scale and density. Her Elfsense, swimming, she is unable to
journey with any effectiveness, and pleads with Aalmon to find a forest
where she may rest and recuperate.

For his own part, Aalom is initially at a loss on where to take Icthya.
The region around Daughter's Road is densely populated, and any 'forest'
is more likely to be nothing but a small grove which - in Aalmon's
opinion - Icthya is likely to treat as a prison or a zoo, more than
anything else. He ponders for a while, providing what comfort he can to
the sick Elf [2].



1] Roll 20 for resistance (any relevant ability?), roll 14 for 'world',
success vs fumble failure, equivalent of major defeat, equivalent of
'injured'.
2] If you like left over Hero Points from when you were previously
participating can go into "Peloria Geography" or similar which can aid
you in this attempt, as it suits the character's history.




From lev at mimesisrpg.com  Mon Dec 29 09:57:58 2008
From: lev at mimesisrpg.com (Lev Lafayette)
Date: Mon, 29 Dec 2008 20:57:58 +1100
Subject: [HQ Ignorance] Re : Scene 78: The Battle for Iceland
	(Part	Three)
In-Reply-To: <875514.79892.qm@web24406.mail.ird.yahoo.com>
References: <1229820069.6075.4.camel@squirrel>
	<1229978488.6035.2.camel@squirrel>
	<875514.79892.qm@web24406.mail.ird.yahoo.com>
Message-ID: <1230544678.6251.2.camel@squirrel>


Azhur's makes a break through the Lasadag Lions using an unusual
combination of trickery, strength and speed. The Lions, who were
planning to engage in melee, find themselves having to give chase and
attack with javelin (1). Again javelins fly at Azhur's small forces, but
none strike true, as the party makes a break for it and tries to link up
with King Broyan's main group.

With Lions chasing after Azhur's force, a group of the same also
confront and give chase to the left and right wings of the King, with
Dorassa and Kalen on the one and Karala, Rikku and Da on the other.
Dorassa and Kalen attempt to fight the Lions, but their strength is
great (2). Kalen takes a minor wound but stands his ground, whereas
Dorassa is forced to flee with the bulk of the javelin throwers. As the
Lions close to melee, Kalen's superior combat skills win out as he
engages in a defensive retreat. Dorassa on the other hand gains the
speed of the wind and quickly reaches a rallying point (3).

On the other wing Rikku, Karala and Da face their onslaught. The initial
hurl of the javelins proves troublesome for the assault force (4). Rikku
is seriously injured when one strikes into his unarmoured leg; but Da
protects him with his shield and begins to carry him to safety. Karala
too fights the Lion javelin throwers, but suffers a minor wound for her
efforts. When the Lions close, Karala's wolf allies and her heavy
boomerang prove too much and they are able to engage in a very
successful fighting retreat, cutting a great path and bringing injury to
those in the way of her great boomerang and the teeth and claw of her
Telmori companions.

As per Azhur's plan he brings his small forces to the attention of the
'Shield'; King Bryon's main force. The Lions that gave chase to him now
face a larger force directly in their way and the assault and javelin
throwers have joined as well. Now is the time of counter-attack.

OOC: Any special actions during the counter-attack would be welcomed.
Also, if you could email any updated character sheets to me off-list it
would be appreciated as well! lev at mimesisrpg.com


1) I'll rule their primary ability is 'Give Chase', which they're not
too bad at (13) and they'll get an augment from javelin 10W (+3) for a
total of 16 (15, success). This is against Azhur's 19 (9W - 10 because
outnumbered)  (10, success, +1 Hero Point to critical), minor victory
overall for Azhur.  

2) The forces in these two groups is roughly equal, so I rule it's the
equivalent of a one-on-one battle in two parts. Kalen has ranged weapons
(guns) and iron armour which he can use against the Lions, (roll 16,
failure, bumped to success vs 10 success, bumped to critical) but the
lightly armoured Dorassa (roll 9 success, vs 16 success, bumped to
critical). 

3) Kalen has axe and armour, Lions have broadsword and light armour
(roll 4, success, bumped to critical - even with -3 for two to one odds
vs roll 9, success), minor victory for Kalen. Dorassa rolled an 8 vs 18
for chase; and easy victory.

4) Rikku has no appropriate skill that I can find so default of 6, (roll
17) versus 10W javelin attack (roll 10, success, bumped to critical),
major defeat. Da succeeds (roll 4) vs 10W (roll 11, failure, bumped to
success, minor victory to Da). Karala 17 (roll 16, succes - just) vs 10W
(roll 11, fail bumped to success), minor defeat to Karala. Roll 1 for
Karala and Telmori (critical!) vs roll 17 -3 for being outnumbered for
Lions with broadsword; failure - major victory.


On Tue, 2008-12-23 at 10:19 +0000, Loran wrote:
> [IC]
> Speed and power were the superior strengths of the western heavy cavalry on the pagan foot soldiers. As Endless Warriors, thanks to Saint Talor?s blessings, the four horsemen felt confident and stood together under the rain of javelins. There Azhur, relying on the war tactics learnt from his time within the Sparrowhawk?s chivalrous order, informed his men that they would have to flee, but not as losing cowards just as bait for a trap. 
> - ?We must not go too fast, making them run after us. Their faster runners will try to reach us to capture us and get the ransom before the slower ones, thus stretching their lines and weakening their order. King Broyan and our friends of the Fellowship will then be in an easier position to dispatch them swiftly. You ride before me, gentlemen!?
>  
> And to make the situation more credible, he bent on Blackmane?s ear and told his war stallion.
> - ?And now this very old good trick of the wounded lame horse, my friend.?
>  
> And he tried to make his horse limp as if he had been touched by a javelin, making more credible and possible the poursuit. Just his horse and armor were worth the capture, but if they were getting to close, both man and horse were ready to speed up.
>  
> [OOC]
> - Riding 17 (or Mounted Combat 19)
>  
> Augmented with:
> - On against several tactics 18/+2
> - Know Sparrowhawk Order's Secrets 17/+2
> - Intrepid 19/+2
> - Relationship to Blackmane 17/+2
> - Blackmane's Loyal to his Master 18/+2
> - (Convince others 15/+2?)
> - (Othor's Support Master in Battle 3W1/+2 ?)
>  
> Total 7W to 13W ?
> The goal of this guile is to bring a dispersed foe in front of King Broyan's army.
> 1 HP is available if needed.
>  
> Joyeuses F?tes de fin d'ann?e ? tous !
> Loran
> 
> 
> 
> ----- Message d'origine ----
> De : Lev Lafayette <lev at mimesisrpg.com>
> ? : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> Envoy? le : Lundi, 22 D?cembre 2008, 21h41mn 28s
> Objet : Re: [HQ Ignorance] Scene 78: The Battle for Iceland (Part Three)
> 
> On Sun, 2008-12-21 at 11:41 +1100, Lev Lafayette wrote:
> > Scene 78: The Battle for Iceland (Part Three)
> > 
> > As the Lasadag Lions close, Azhur finds his band in a perilous position.
> > Although mopping up the fleeing Tarshites was a simple, indeed trivial
> > task, the flanking maneuver by a group of the Lions has caught him by
> > surprise. In front of him is the raging Oakfed fire, magnified by the
> > Fire Rune magics of the Godlearner, Rikku. Behind him the Lions chasing
> > the deliberately retreating forces of his allies of King's Broyan.
> > 
> > The Lions hurl their javelins at Azhur's group; bringing his forces
> > loosely together for protection, behind Othor's shield and Swordsinger's
> > magic (1), Azhur's forces face the incredible volley of javelins, but
> > survive due their defensive position, shield and magic (2). It is clear
> > that any lesser force would have fell and been killed to a man. Sensing
> > victory, the Lions close on on Azhur's forces with. their leaf-bladed
> > swords and spears; Azhur knows the time is now for any chance of escape.
> > 
> > But is not just Azhur who is confronting the Lasadag mercenary force;
> > the assault and javelin wings are also under attack with their surprise
> > flanking maneuvers around the burning woods. On the left wing, Dorassa,
> > faithful servent of Jareena is joined with the Dwarf, Kalen Ironhand; on
> > the right, Karala, Rikku, and Da, Jareena's other servant. In the
> > distance, the Seeker Dragonewt stands by King Broyan, his eyes
> > unflinching as he scans the chaos; for those unfamiliar it seems as if
> > he is in a trance.
> > 
> > Like with Azhur's small force, the Lasadag prepare a volley of javelins
> > as their initial attack (3). With a howl, they then charge into attack.
> > 
> > 
> > 1) Sword and Shield 7W1, Mounted Combat +2, Combative +2, Disciplined
> > +2, Intrepid +2, Heavy Armor +5, Blackmane +2, Othor +2, Swordsinger +1,
> > One Against Several Tactics +2, -12 four-to-one opponents = 15W1, roll 5
> > a marginal victory. 
> > 
> > 2) Either each character is Hurt or one character is Injured; you choose
> > 
> 
> Ah, my bad. You rolled lower so it's a marginal victory to Azhur's
> forces: the javelins fall upon shield or strike foliage, and none strike
> true. 
> 
> 
> 
> _______________________________________________
> Ignorance mailing list
> Ignorance at mimesisrpg.com
> http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
> 
> 
> 
>       
> 
> _______________________________________________
> Ignorance mailing list
> Ignorance at mimesisrpg.com
> http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com




From nicolas.h at virgin.net  Mon Dec 29 10:02:10 2008
From: nicolas.h at virgin.net (Nic Hughes)
Date: Mon, 29 Dec 2008 10:02:10 +0000
Subject: [HQ Ignorance] Scene 79: The Sickness of Icthya
In-Reply-To: <1230540819.6251.0.camel@squirrel>
References: <1230540819.6251.0.camel@squirrel>
Message-ID: <4958A022.30801@virgin.net>

Lev Lafayette wrote:
> 2] If you like left over Hero Points from when you were previously
> participating can go into "Peloria Geography" or similar which can aid
> you in this attempt, as it suits the character's history.
>   

What feels more right for Aalmon right now would be to work whatever 
contacts he can find. If there is a Twinstars temple he could try to use 
his religious standing to get someone knowledgeable to speak with him 
but I doubt if there is anything more than a shrine here so far from 
barbarian lands. I would rather he spend the HP on contacts with the 
White Moonies and then try to gain help from them.

Nic

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From lev at mimesisrpg.com  Mon Dec 29 21:07:36 2008
From: lev at mimesisrpg.com (Lev Lafayette)
Date: Tue, 30 Dec 2008 08:07:36 +1100
Subject: [HQ Ignorance] Scene 79: The Sickness of Icthya
In-Reply-To: <4958A022.30801@virgin.net>
References: <1230540819.6251.0.camel@squirrel>  <4958A022.30801@virgin.net>
Message-ID: <1230584856.6298.7.camel@squirrel>

On Mon, 2008-12-29 at 10:02 +0000, Nic Hughes wrote:
> Lev Lafayette wrote:
> > 2] If you like left over Hero Points from when you were previously
> > participating can go into "Peloria Geography" or similar which can aid
> > you in this attempt, as it suits the character's history.
> >   
> 
> What feels more right for Aalmon right now would be to work whatever 
> contacts he can find. If there is a Twinstars temple he could try to use 
> his religious standing to get someone knowledgeable to speak with him 
> but I doubt if there is anything more than a shrine here so far from 
> barbarian lands. I would rather he spend the HP on contacts with the 
> White Moonies and then try to gain help from them.
> 

The Twinstars aren't a big cult so their temples will only be found at major 
population centres. For White Moon contacts, I'll let you spend 1 HP and have
'White Moon Contacts in Peloria' at 13 (usually it would be two because it 
would be an 'in game' narrative). I'll assume that you had 3 HP as the end of
your last activity.
 
During your journey along Daughter's Road Aalmon stops at a small village with
a sick Icthya. Taking her to the Seven Mothers Healers he notices that the person
on duty is a young woman. With some conversation he quickly discerns that she is 
a member of the White Moon pacifist cult (1), and she informs him that many in
the region are members of that conspiracy.

"The closest forest that can help this Aldryami is to the wildlands to the east.
Near the Elf Sea would be best. But tell me, why are you travelling with this
aldryami? What is your mission?"


1) Ability 13, Roll 5, Resistance 14, Roll 19.





From samlelliot at gmail.com  Tue Dec 30 11:20:30 2008
From: samlelliot at gmail.com (Sam Elliot)
Date: Tue, 30 Dec 2008 09:20:30 -0200
Subject: [HQ Ignorance] Scene 79: The Sickness of Icthya
In-Reply-To: <1230584856.6298.7.camel@squirrel>
References: <1230540819.6251.0.camel@squirrel> <4958A022.30801@virgin.net>
	<1230584856.6298.7.camel@squirrel>
Message-ID: <4053be670812300320h7023d29am443d2d2c193b81d0@mail.gmail.com>

I've no character sheet with me at the mo, but the skill to have
failed can be Forest Walk With Me.

On Mon, Dec 29, 2008 at 7:07 PM, Lev Lafayette <lev at mimesisrpg.com> wrote:
> On Mon, 2008-12-29 at 10:02 +0000, Nic Hughes wrote:
>> Lev Lafayette wrote:



From damien.bosman at gmail.com  Tue Dec 30 12:32:53 2008
From: damien.bosman at gmail.com (Damien Bosman)
Date: Tue, 30 Dec 2008 23:32:53 +1100
Subject: [HQ Ignorance] Re : Scene 78: The Battle for Iceland (Part
	Three)
In-Reply-To: <1230544678.6251.2.camel@squirrel>
References: <1229820069.6075.4.camel@squirrel>
	<1229978488.6035.2.camel@squirrel>
	<875514.79892.qm@web24406.mail.ird.yahoo.com>
	<1230544678.6251.2.camel@squirrel>
Message-ID: <5e2b25f10812300432k1b5d49eao8ec411bf27f0f1fd@mail.gmail.com>

OOC: Yes, unless Rikku can deflect with his sickle he was pretty screwed :)

Rikku rolls around in pain but manages to find some material and tries
to apply first aid (First Aid 15)





On Mon, Dec 29, 2008 at 8:57 PM, Lev Lafayette <lev at mimesisrpg.com> wrote:

>
> Azhur's makes a break through the Lasadag Lions using an unusual
> combination of trickery, strength and speed. The Lions, who were
> planning to engage in melee, find themselves having to give chase and
> attack with javelin (1). Again javelins fly at Azhur's small forces, but
> none strike true, as the party makes a break for it and tries to link up
> with King Broyan's main group.
>
> With Lions chasing after Azhur's force, a group of the same also
> confront and give chase to the left and right wings of the King, with
> Dorassa and Kalen on the one and Karala, Rikku and Da on the other.
> Dorassa and Kalen attempt to fight the Lions, but their strength is
> great (2). Kalen takes a minor wound but stands his ground, whereas
> Dorassa is forced to flee with the bulk of the javelin throwers. As the
> Lions close to melee, Kalen's superior combat skills win out as he
> engages in a defensive retreat. Dorassa on the other hand gains the
> speed of the wind and quickly reaches a rallying point (3).
>
> On the other wing Rikku, Karala and Da face their onslaught. The initial
> hurl of the javelins proves troublesome for the assault force (4). Rikku
> is seriously injured when one strikes into his unarmoured leg; but Da
> protects him with his shield and begins to carry him to safety. Karala
> too fights the Lion javelin throwers, but suffers a minor wound for her
> efforts. When the Lions close, Karala's wolf allies and her heavy
> boomerang prove too much and they are able to engage in a very
> successful fighting retreat, cutting a great path and bringing injury to
> those in the way of her great boomerang and the teeth and claw of her
> Telmori companions.
>
> As per Azhur's plan he brings his small forces to the attention of the
> 'Shield'; King Bryon's main force. The Lions that gave chase to him now
> face a larger force directly in their way and the assault and javelin
> throwers have joined as well. Now is the time of counter-attack.
>
> OOC: Any special actions during the counter-attack would be welcomed.
> Also, if you could email any updated character sheets to me off-list it
> would be appreciated as well! lev at mimesisrpg.com
>
>
> 1) I'll rule their primary ability is 'Give Chase', which they're not
> too bad at (13) and they'll get an augment from javelin 10W (+3) for a
> total of 16 (15, success). This is against Azhur's 19 (9W - 10 because
> outnumbered)  (10, success, +1 Hero Point to critical), minor victory
> overall for Azhur.
>
> 2) The forces in these two groups is roughly equal, so I rule it's the
> equivalent of a one-on-one battle in two parts. Kalen has ranged weapons
> (guns) and iron armour which he can use against the Lions, (roll 16,
> failure, bumped to success vs 10 success, bumped to critical) but the
> lightly armoured Dorassa (roll 9 success, vs 16 success, bumped to
> critical).
>
> 3) Kalen has axe and armour, Lions have broadsword and light armour
> (roll 4, success, bumped to critical - even with -3 for two to one odds
> vs roll 9, success), minor victory for Kalen. Dorassa rolled an 8 vs 18
> for chase; and easy victory.
>
> 4) Rikku has no appropriate skill that I can find so default of 6, (roll
> 17) versus 10W javelin attack (roll 10, success, bumped to critical),
> major defeat. Da succeeds (roll 4) vs 10W (roll 11, failure, bumped to
> success, minor victory to Da). Karala 17 (roll 16, succes - just) vs 10W
> (roll 11, fail bumped to success), minor defeat to Karala. Roll 1 for
> Karala and Telmori (critical!) vs roll 17 -3 for being outnumbered for
> Lions with broadsword; failure - major victory.
>
>
> On Tue, 2008-12-23 at 10:19 +0000, Loran wrote:
> > [IC]
> > Speed and power were the superior strengths of the western heavy cavalry
> on the pagan foot soldiers. As Endless Warriors, thanks to Saint Talor's
> blessings, the four horsemen felt confident and stood together under the
> rain of javelins. There Azhur, relying on the war tactics learnt from his
> time within the Sparrowhawk's chivalrous order, informed his men that they
> would have to flee, but not as losing cowards just as bait for a trap.
> > - "We must not go too fast, making them run after us. Their faster
> runners will try to reach us to capture us and get the ransom before the
> slower ones, thus stretching their lines and weakening their order. King
> Broyan and our friends of the Fellowship will then be in an easier position
> to dispatch them swiftly. You ride before me, gentlemen!"
> >
> > And to make the situation more credible, he bent on Blackmane's ear and
> told his war stallion.
> > - "And now this very old good trick of the wounded lame horse, my
> friend."
> >
> > And he tried to make his horse limp as if he had been touched by a
> javelin, making more credible and possible the poursuit. Just his horse and
> armor were worth the capture, but if they were getting to close, both man
> and horse were ready to speed up.
> >
> > [OOC]
> > - Riding 17 (or Mounted Combat 19)
> >
> > Augmented with:
> > - On against several tactics 18/+2
> > - Know Sparrowhawk Order's Secrets 17/+2
> > - Intrepid 19/+2
> > - Relationship to Blackmane 17/+2
> > - Blackmane's Loyal to his Master 18/+2
> > - (Convince others 15/+2?)
> > - (Othor's Support Master in Battle 3W1/+2 ?)
> >
> > Total 7W to 13W ?
> > The goal of this guile is to bring a dispersed foe in front of King
> Broyan's army.
> > 1 HP is available if needed.
> >
> > Joyeuses F?tes de fin d'ann?e ? tous !
> > Loran
> >
> >
> >
> > ----- Message d'origine ----
> > De : Lev Lafayette <lev at mimesisrpg.com>
> > ? : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> > Envoy? le : Lundi, 22 D?cembre 2008, 21h41mn 28s
> > Objet : Re: [HQ Ignorance] Scene 78: The Battle for Iceland (Part Three)
> >
> > On Sun, 2008-12-21 at 11:41 +1100, Lev Lafayette wrote:
> > > Scene 78: The Battle for Iceland (Part Three)
> > >
> > > As the Lasadag Lions close, Azhur finds his band in a perilous
> position.
> > > Although mopping up the fleeing Tarshites was a simple, indeed trivial
> > > task, the flanking maneuver by a group of the Lions has caught him by
> > > surprise. In front of him is the raging Oakfed fire, magnified by the
> > > Fire Rune magics of the Godlearner, Rikku. Behind him the Lions chasing
> > > the deliberately retreating forces of his allies of King's Broyan.
> > >
> > > The Lions hurl their javelins at Azhur's group; bringing his forces
> > > loosely together for protection, behind Othor's shield and
> Swordsinger's
> > > magic (1), Azhur's forces face the incredible volley of javelins, but
> > > survive due their defensive position, shield and magic (2). It is clear
> > > that any lesser force would have fell and been killed to a man. Sensing
> > > victory, the Lions close on on Azhur's forces with. their leaf-bladed
> > > swords and spears; Azhur knows the time is now for any chance of
> escape.
> > >
> > > But is not just Azhur who is confronting the Lasadag mercenary force;
> > > the assault and javelin wings are also under attack with their surprise
> > > flanking maneuvers around the burning woods. On the left wing, Dorassa,
> > > faithful servent of Jareena is joined with the Dwarf, Kalen Ironhand;
> on
> > > the right, Karala, Rikku, and Da, Jareena's other servant. In the
> > > distance, the Seeker Dragonewt stands by King Broyan, his eyes
> > > unflinching as he scans the chaos; for those unfamiliar it seems as if
> > > he is in a trance.
> > >
> > > Like with Azhur's small force, the Lasadag prepare a volley of javelins
> > > as their initial attack (3). With a howl, they then charge into attack.
> > >
> > >
> > > 1) Sword and Shield 7W1, Mounted Combat +2, Combative +2, Disciplined
> > > +2, Intrepid +2, Heavy Armor +5, Blackmane +2, Othor +2, Swordsinger
> +1,
> > > One Against Several Tactics +2, -12 four-to-one opponents = 15W1, roll
> 5
> > > a marginal victory.
> > >
> > > 2) Either each character is Hurt or one character is Injured; you
> choose
> > >
> >
> > Ah, my bad. You rolled lower so it's a marginal victory to Azhur's
> > forces: the javelins fall upon shield or strike foliage, and none strike
> > true.
> >
> >
> >
> > _______________________________________________
> > Ignorance mailing list
> > Ignorance at mimesisrpg.com
> > http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
> >
> >
> >
> >
> >
> > _______________________________________________
> > Ignorance mailing list
> > Ignorance at mimesisrpg.com
> > http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
>
>
> _______________________________________________
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> Ignorance at mimesisrpg.com
> http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
>
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From lev at mimesisrpg.com  Wed Dec 31 08:01:20 2008
From: lev at mimesisrpg.com (Lev Lafayette)
Date: Wed, 31 Dec 2008 19:01:20 +1100
Subject: [HQ Ignorance] Scene 79: The Sickness of Icthya
In-Reply-To: <4053be670812300320h7023d29am443d2d2c193b81d0@mail.gmail.com>
References: <1230540819.6251.0.camel@squirrel> <4958A022.30801@virgin.net>
	<1230584856.6298.7.camel@squirrel>
	<4053be670812300320h7023d29am443d2d2c193b81d0@mail.gmail.com>
Message-ID: <1230710480.6055.2.camel@squirrel>

Ah yes, that's the one.. Icthya has it a 17, but with an additional -5
conditional modifier. This is the worst Icthya has felt since being in
some of the eastern cities. So many people... fields and fields of
monocrops.. all in straight lines..


On Tue, 2008-12-30 at 09:20 -0200, Sam Elliot wrote:
> I've no character sheet with me at the mo, but the skill to have
> failed can be Forest Walk With Me.
> 
> On Mon, Dec 29, 2008 at 7:07 PM, Lev Lafayette <lev at mimesisrpg.com> wrote:
> > On Mon, 2008-12-29 at 10:02 +0000, Nic Hughes wrote:
> >> Lev Lafayette wrote:
> 
> _______________________________________________
> Ignorance mailing list
> Ignorance at mimesisrpg.com
> http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com




From lev at mimesisrpg.com  Wed Dec 31 08:03:13 2008
From: lev at mimesisrpg.com (Lev Lafayette)
Date: Wed, 31 Dec 2008 19:03:13 +1100
Subject: [HQ Ignorance] Re : Scene 78: The Battle for Iceland
	(Part	Three)
In-Reply-To: <5e2b25f10812300432k1b5d49eao8ec411bf27f0f1fd@mail.gmail.com>
References: <1229820069.6075.4.camel@squirrel>
	<1229978488.6035.2.camel@squirrel>
	<875514.79892.qm@web24406.mail.ird.yahoo.com>
	<1230544678.6251.2.camel@squirrel>
	<5e2b25f10812300432k1b5d49eao8ec411bf27f0f1fd@mail.gmail.com>
Message-ID: <1230710593.6055.5.camel@squirrel>


And.. with a roll of 8, you have a success.. You can gain a level of
healing as a result.

Nota bene: You can, technically, do anything with an ability in
HeroQuest. If you want to try parrying javelins with a sickle you can..
It just comes with a hefty penalty (or, as one reviewer commented, yes
you can *try* to parry a lightning bolt with basket weaving...)

On Tue, 2008-12-30 at 23:32 +1100, Damien Bosman wrote:
> OOC: Yes, unless Rikku can deflect with his sickle he was pretty
> screwed :)
>  
> Rikku rolls around in pain but manages to find some material and tries
> to apply first aid (First Aid 15)
>  
>  
> 
> 
>  
> On Mon, Dec 29, 2008 at 8:57 PM, Lev Lafayette <lev at mimesisrpg.com>
> wrote:
>         
>         Azhur's makes a break through the Lasadag Lions using an
>         unusual
>         combination of trickery, strength and speed. The Lions, who
>         were
>         planning to engage in melee, find themselves having to give
>         chase and
>         attack with javelin (1). Again javelins fly at Azhur's small
>         forces, but
>         none strike true, as the party makes a break for it and tries
>         to link up
>         with King Broyan's main group.
>         
>         With Lions chasing after Azhur's force, a group of the same
>         also
>         confront and give chase to the left and right wings of the
>         King, with
>         Dorassa and Kalen on the one and Karala, Rikku and Da on the
>         other.
>         Dorassa and Kalen attempt to fight the Lions, but their
>         strength is
>         great (2). Kalen takes a minor wound but stands his ground,
>         whereas
>         Dorassa is forced to flee with the bulk of the javelin
>         throwers. As the
>         Lions close to melee, Kalen's superior combat skills win out
>         as he
>         engages in a defensive retreat. Dorassa on the other hand
>         gains the
>         speed of the wind and quickly reaches a rallying point (3).
>         
>         On the other wing Rikku, Karala and Da face their onslaught.
>         The initial
>         hurl of the javelins proves troublesome for the assault force
>         (4). Rikku
>         is seriously injured when one strikes into his unarmoured leg;
>         but Da
>         protects him with his shield and begins to carry him to
>         safety. Karala
>         too fights the Lion javelin throwers, but suffers a minor
>         wound for her
>         efforts. When the Lions close, Karala's wolf allies and her
>         heavy
>         boomerang prove too much and they are able to engage in a very
>         successful fighting retreat, cutting a great path and bringing
>         injury to
>         those in the way of her great boomerang and the teeth and claw
>         of her
>         Telmori companions.
>         
>         As per Azhur's plan he brings his small forces to the
>         attention of the
>         'Shield'; King Bryon's main force. The Lions that gave chase
>         to him now
>         face a larger force directly in their way and the assault and
>         javelin
>         throwers have joined as well. Now is the time of
>         counter-attack.
>         
>         OOC: Any special actions during the counter-attack would be
>         welcomed.
>         Also, if you could email any updated character sheets to me
>         off-list it
>         would be appreciated as well! lev at mimesisrpg.com
>         
>         
>         1) I'll rule their primary ability is 'Give Chase', which
>         they're not
>         too bad at (13) and they'll get an augment from javelin 10W
>         (+3) for a
>         total of 16 (15, success). This is against Azhur's 19 (9W - 10
>         because
>         outnumbered)  (10, success, +1 Hero Point to critical), minor
>         victory
>         overall for Azhur.
>         
>         2) The forces in these two groups is roughly equal, so I rule
>         it's the
>         equivalent of a one-on-one battle in two parts. Kalen has
>         ranged weapons
>         (guns) and iron armour which he can use against the Lions,
>         (roll 16,
>         failure, bumped to success vs 10 success, bumped to critical)
>         but the
>         lightly armoured Dorassa (roll 9 success, vs 16 success,
>         bumped to
>         critical).
>         
>         3) Kalen has axe and armour, Lions have broadsword and light
>         armour
>         (roll 4, success, bumped to critical - even with -3 for two to
>         one odds
>         vs roll 9, success), minor victory for Kalen. Dorassa rolled
>         an 8 vs 18
>         for chase; and easy victory.
>         
>         4) Rikku has no appropriate skill that I can find so default
>         of 6, (roll
>         17) versus 10W javelin attack (roll 10, success, bumped to
>         critical),
>         major defeat. Da succeeds (roll 4) vs 10W (roll 11, failure,
>         bumped to
>         success, minor victory to Da). Karala 17 (roll 16, succes -
>         just) vs 10W
>         (roll 11, fail bumped to success), minor defeat to Karala.
>         Roll 1 for
>         Karala and Telmori (critical!) vs roll 17 -3 for being
>         outnumbered for
>         Lions with broadsword; failure - major victory.
>         
>         
>         
>         On Tue, 2008-12-23 at 10:19 +0000, Loran wrote:
>         > [IC]
>         > Speed and power were the superior strengths of the western
>         heavy cavalry on the pagan foot soldiers. As Endless Warriors,
>         thanks to Saint Talor's blessings, the four horsemen felt
>         confident and stood together under the rain of javelins. There
>         Azhur, relying on the war tactics learnt from his time within
>         the Sparrowhawk's chivalrous order, informed his men that they
>         would have to flee, but not as losing cowards just as bait for
>         a trap.
>         > - "We must not go too fast, making them run after us. Their
>         faster runners will try to reach us to capture us and get the
>         ransom before the slower ones, thus stretching their lines and
>         weakening their order. King Broyan and our friends of the
>         Fellowship will then be in an easier position to dispatch them
>         swiftly. You ride before me, gentlemen!"
>         >
>         > And to make the situation more credible, he bent on
>         Blackmane's ear and told his war stallion.
>         > - "And now this very old good trick of the wounded lame
>         horse, my friend."
>         >
>         > And he tried to make his horse limp as if he had been
>         touched by a javelin, making more credible and possible the
>         poursuit. Just his horse and armor were worth the capture, but
>         if they were getting to close, both man and horse were ready
>         to speed up.
>         >
>         > [OOC]
>         > - Riding 17 (or Mounted Combat 19)
>         >
>         > Augmented with:
>         > - On against several tactics 18/+2
>         > - Know Sparrowhawk Order's Secrets 17/+2
>         > - Intrepid 19/+2
>         > - Relationship to Blackmane 17/+2
>         > - Blackmane's Loyal to his Master 18/+2
>         > - (Convince others 15/+2?)
>         > - (Othor's Support Master in Battle 3W1/+2 ?)
>         >
>         > Total 7W to 13W ?
>         > The goal of this guile is to bring a dispersed foe in front
>         of King Broyan's army.
>         > 1 HP is available if needed.
>         >
>         > Joyeuses F?tes de fin d'ann?e ? tous !
>         > Loran
>         >
>         >
>         >
>         > ----- Message d'origine ----
>         > De : Lev Lafayette <lev at mimesisrpg.com>
>         > ? : HeroQuest Glorantha <ignorance at mimesisrpg.com>
>         > Envoy? le : Lundi, 22 D?cembre 2008, 21h41mn 28s
>         > Objet : Re: [HQ Ignorance] Scene 78: The Battle for Iceland
>         (Part Three)
>         >
>         > On Sun, 2008-12-21 at 11:41 +1100, Lev Lafayette wrote:
>         > > Scene 78: The Battle for Iceland (Part Three)
>         > >
>         > > As the Lasadag Lions close, Azhur finds his band in a
>         perilous position.
>         > > Although mopping up the fleeing Tarshites was a simple,
>         indeed trivial
>         > > task, the flanking maneuver by a group of the Lions has
>         caught him by
>         > > surprise. In front of him is the raging Oakfed fire,
>         magnified by the
>         > > Fire Rune magics of the Godlearner, Rikku. Behind him the
>         Lions chasing
>         > > the deliberately retreating forces of his allies of King's
>         Broyan.
>         > >
>         > > The Lions hurl their javelins at Azhur's group; bringing
>         his forces
>         > > loosely together for protection, behind Othor's shield and
>         Swordsinger's
>         > > magic (1), Azhur's forces face the incredible volley of
>         javelins, but
>         > > survive due their defensive position, shield and magic
>         (2). It is clear
>         > > that any lesser force would have fell and been killed to a
>         man. Sensing
>         > > victory, the Lions close on on Azhur's forces with. their
>         leaf-bladed
>         > > swords and spears; Azhur knows the time is now for any
>         chance of escape.
>         > >
>         > > But is not just Azhur who is confronting the Lasadag
>         mercenary force;
>         > > the assault and javelin wings are also under attack with
>         their surprise
>         > > flanking maneuvers around the burning woods. On the left
>         wing, Dorassa,
>         > > faithful servent of Jareena is joined with the Dwarf,
>         Kalen Ironhand; on
>         > > the right, Karala, Rikku, and Da, Jareena's other servant.
>         In the
>         > > distance, the Seeker Dragonewt stands by King Broyan, his
>         eyes
>         > > unflinching as he scans the chaos; for those unfamiliar it
>         seems as if
>         > > he is in a trance.
>         > >
>         > > Like with Azhur's small force, the Lasadag prepare a
>         volley of javelins
>         > > as their initial attack (3). With a howl, they then charge
>         into attack.
>         > >
>         > >
>         > > 1) Sword and Shield 7W1, Mounted Combat +2, Combative +2,
>         Disciplined
>         > > +2, Intrepid +2, Heavy Armor +5, Blackmane +2, Othor +2,
>         Swordsinger +1,
>         > > One Against Several Tactics +2, -12 four-to-one opponents
>         = 15W1, roll 5
>         > > a marginal victory.
>         > >
>         > > 2) Either each character is Hurt or one character is
>         Injured; you choose
>         > >
>         >
>         > Ah, my bad. You rolled lower so it's a marginal victory to
>         Azhur's
>         > forces: the javelins fall upon shield or strike foliage, and
>         none strike
>         > true.
>         >
>         >
>         >
>         > _______________________________________________
>         > Ignorance mailing list
>         > Ignorance at mimesisrpg.com
>         >
>         http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
>         >
>         >
>         >
>         >
>         >
>         > _______________________________________________
>         > Ignorance mailing list
>         > Ignorance at mimesisrpg.com
>         >
>         http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
>         
>         
>         _______________________________________________
>         Ignorance mailing list
>         Ignorance at mimesisrpg.com
>         http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
>         
> 
> _______________________________________________
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> Ignorance at mimesisrpg.com
> http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com




From aillet_l at yahoo.fr  Wed Dec 31 11:38:03 2008
From: aillet_l at yahoo.fr (Loran)
Date: Wed, 31 Dec 2008 11:38:03 +0000 (GMT)
Subject: [HQ Ignorance] Re : Re : Scene 78: The Battle for Iceland (Part
	Three)
References: <1229820069.6075.4.camel@squirrel>
	<1229978488.6035.2.camel@squirrel>
	<875514.79892.qm@web24406.mail.ird.yahoo.com>
	<1230544678.6251.2.camel@squirrel>
	<5e2b25f10812300432k1b5d49eao8ec411bf27f0f1fd@mail.gmail.com>
Message-ID: <379547.22655.qm@web24406.mail.ird.yahoo.com>

Azhur and his knights safely rallied King Broyan :
- ? Hail King ! He shouted to the barbarian leader. The Fellowship of Talor has dismissed the opponent?s scouts and we, the four horsemen of the West, offer you a disorganized enemy front line. My friend, it is the best that we could do for you with so few forces. Now the price of your freedom is in your own hands and in the famed bold determination of your people. Your enemies are strong and numerous, but discipline has somehow left their ranks.?
?
Putting his squadron in order, Azhur joined the kingly guards. The riders appeared astoundingly fresh and ready to restart a fight. The loskalmi addressed to the heortling king:
- ?If you accept us, we will be happy to be the shields that protect your house and destiny. Our heavy armors proved their values against their petty javelins? and if is speed or impact is needed, our war horse are stronger than yours. We are at your command, King !?

:-)
Loran



________________________________
De : Damien Bosman <damien.bosman at gmail.com>
? : HeroQuest Glorantha <ignorance at mimesisrpg.com>
Envoy? le : Mardi, 30 D?cembre 2008, 13h32mn 53s
Objet?: Re: [HQ Ignorance] Re : Scene 78: The Battle for Iceland (Part Three)


OOC: Yes, unless Rikku can deflect with his sickle he was pretty screwed :)

Rikku rolls around in pain but manages to find some material and tries to?apply first aid (First Aid 15)




?
On Mon, Dec 29, 2008 at 8:57 PM, Lev Lafayette <lev at mimesisrpg.com> wrote:


Azhur's makes a break through the Lasadag Lions using an unusual
combination of trickery, strength and speed. The Lions, who were
planning to engage in melee, find themselves having to give chase and
attack with javelin (1). Again javelins fly at Azhur's small forces, but
none strike true, as the party makes a break for it and tries to link up
with King Broyan's main group.

With Lions chasing after Azhur's force, a group of the same also
confront and give chase to the left and right wings of the King, with
Dorassa and Kalen on the one and Karala, Rikku and Da on the other.
Dorassa and Kalen attempt to fight the Lions, but their strength is
great (2). Kalen takes a minor wound but stands his ground, whereas
Dorassa is forced to flee with the bulk of the javelin throwers. As the
Lions close to melee, Kalen's superior combat skills win out as he
engages in a defensive retreat. Dorassa on the other hand gains the
speed of the wind and quickly reaches a rallying point (3).

On the other wing Rikku, Karala and Da face their onslaught. The initial
hurl of the javelins proves troublesome for the assault force (4). Rikku
is seriously injured when one strikes into his unarmoured leg; but Da
protects him with his shield and begins to carry him to safety. Karala
too fights the Lion javelin throwers, but suffers a minor wound for her
efforts. When the Lions close, Karala's wolf allies and her heavy
boomerang prove too much and they are able to engage in a very
successful fighting retreat, cutting a great path and bringing injury to
those in the way of her great boomerang and the teeth and claw of her
Telmori companions.

As per Azhur's plan he brings his small forces to the attention of the
'Shield'; King Bryon's main force. The Lions that gave chase to him now
face a larger force directly in their way and the assault and javelin
throwers have joined as well. Now is the time of counter-attack.

OOC: Any special actions during the counter-attack would be welcomed.
Also, if you could email any updated character sheets to me off-list it
would be appreciated as well! lev at mimesisrpg.com


1) I'll rule their primary ability is 'Give Chase', which they're not
too bad at (13) and they'll get an augment from javelin 10W (+3) for a
total of 16 (15, success). This is against Azhur's 19 (9W - 10 because
outnumbered) ?(10, success, +1 Hero Point to critical), minor victory
overall for Azhur.

2) The forces in these two groups is roughly equal, so I rule it's the
equivalent of a one-on-one battle in two parts. Kalen has ranged weapons
(guns) and iron armour which he can use against the Lions, (roll 16,
failure, bumped to success vs 10 success, bumped to critical) but the
lightly armoured Dorassa (roll 9 success, vs 16 success, bumped to
critical).

3) Kalen has axe and armour, Lions have broadsword and light armour
(roll 4, success, bumped to critical - even with -3 for two to one odds
vs roll 9, success), minor victory for Kalen. Dorassa rolled an 8 vs 18
for chase; and easy victory.

4) Rikku has no appropriate skill that I can find so default of 6, (roll
17) versus 10W javelin attack (roll 10, success, bumped to critical),
major defeat. Da succeeds (roll 4) vs 10W (roll 11, failure, bumped to
success, minor victory to Da). Karala 17 (roll 16, succes - just) vs 10W
(roll 11, fail bumped to success), minor defeat to Karala. Roll 1 for
Karala and Telmori (critical!) vs roll 17 -3 for being outnumbered for
Lions with broadsword; failure - major victory.



On Tue, 2008-12-23 at 10:19 +0000, Loran wrote:
> [IC]
> Speed and power were the superior strengths of the western heavy cavalry on the pagan foot soldiers. As Endless Warriors, thanks to Saint Talor's blessings, the four horsemen felt confident and stood together under the rain of javelins. There Azhur, relying on the war tactics learnt from his time within the Sparrowhawk's chivalrous order, informed his men that they would have to flee, but not as losing cowards just as bait for a trap.
> - "We must not go too fast, making them run after us. Their faster runners will try to reach us to capture us and get the ransom before the slower ones, thus stretching their lines and weakening their order. King Broyan and our friends of the Fellowship will then be in an easier position to dispatch them swiftly. You ride before me, gentlemen!"
>
> And to make the situation more credible, he bent on Blackmane's ear and told his war stallion.
> - "And now this very old good trick of the wounded lame horse, my friend."
>
> And he tried to make his horse limp as if he had been touched by a javelin, making more credible and possible the poursuit. Just his horse and armor were worth the capture, but if they were getting to close, both man and horse were ready to speed up.
>
> [OOC]
> - Riding 17 (or Mounted Combat 19)
>
> Augmented with:
> - On against several tactics 18/+2
> - Know Sparrowhawk Order's Secrets 17/+2
> - Intrepid 19/+2
> - Relationship to Blackmane 17/+2
> - Blackmane's Loyal to his Master 18/+2
> - (Convince others 15/+2?)
> - (Othor's Support Master in Battle 3W1/+2 ?)
>
> Total 7W to 13W ?
> The goal of this guile is to bring a dispersed foe in front of King Broyan's army.
> 1 HP is available if needed.
>
> Joyeuses F?tes de fin d'ann?e ? tous !
> Loran
>
>
>
> ----- Message d'origine ----
> De : Lev Lafayette <lev at mimesisrpg.com>
> ? : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> Envoy? le : Lundi, 22 D?cembre 2008, 21h41mn 28s
> Objet : Re: [HQ Ignorance] Scene 78: The Battle for Iceland (Part Three)
>
> On Sun, 2008-12-21 at 11:41 +1100, Lev Lafayette wrote:
> > Scene 78: The Battle for Iceland (Part Three)
> >
> > As the Lasadag Lions close, Azhur finds his band in a perilous position.
> > Although mopping up the fleeing Tarshites was a simple, indeed trivial
> > task, the flanking maneuver by a group of the Lions has caught him by
> > surprise. In front of him is the raging Oakfed fire, magnified by the
> > Fire Rune magics of the Godlearner, Rikku. Behind him the Lions chasing
> > the deliberately retreating forces of his allies of King's Broyan.
> >
> > The Lions hurl their javelins at Azhur's group; bringing his forces
> > loosely together for protection, behind Othor's shield and Swordsinger's
> > magic (1), Azhur's forces face the incredible volley of javelins, but
> > survive due their defensive position, shield and magic (2). It is clear
> > that any lesser force would have fell and been killed to a man. Sensing
> > victory, the Lions close on on Azhur's forces with. their leaf-bladed
> > swords and spears; Azhur knows the time is now for any chance of escape.
> >
> > But is not just Azhur who is confronting the Lasadag mercenary force;
> > the assault and javelin wings are also under attack with their surprise
> > flanking maneuvers around the burning woods. On the left wing, Dorassa,
> > faithful servent of Jareena is joined with the Dwarf, Kalen Ironhand; on
> > the right, Karala, Rikku, and Da, Jareena's other servant. In the
> > distance, the Seeker Dragonewt stands by King Broyan, his eyes
> > unflinching as he scans the chaos; for those unfamiliar it seems as if
> > he is in a trance.
> >
> > Like with Azhur's small force, the Lasadag prepare a volley of javelins
> > as their initial attack (3). With a howl, they then charge into attack.
> >
> >
> > 1) Sword and Shield 7W1, Mounted Combat +2, Combative +2, Disciplined
> > +2, Intrepid +2, Heavy Armor +5, Blackmane +2, Othor +2, Swordsinger +1,
> > One Against Several Tactics +2, -12 four-to-one opponents = 15W1, roll 5
> > a marginal victory.
> >
> > 2) Either each character is Hurt or one character is Injured; you choose
> >
>
> Ah, my bad. You rolled lower so it's a marginal victory to Azhur's
> forces: the javelins fall upon shield or strike foliage, and none strike
> true.
>
>
>
> _______________________________________________
> Ignorance mailing list
> Ignorance at mimesisrpg.com
> http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
>
>
>
>
>
> _______________________________________________
> Ignorance mailing list
> Ignorance at mimesisrpg.com
> http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com


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From dougiepunk at gmail.com  Wed Dec 31 13:04:17 2008
From: dougiepunk at gmail.com (Dougie)
Date: Wed, 31 Dec 2008 13:04:17 +0000
Subject: [HQ Ignorance] Scene 79: The Sickness of Icthya
In-Reply-To: <1230540819.6251.0.camel@squirrel>
References: <1230540819.6251.0.camel@squirrel>
Message-ID: <18e586c0812310504q5ea75aa6rd18a9019d8fcb6d6@mail.gmail.com>

Soz guys, I'm in Edinburgh for the Hogmany and prob won't have time to do
anything until I get home next week...

-:)

Dougie

ps. Happy New Year to you all!!!
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