[HQ Ignorance] Re : Re : Re : Scene 22: The City of Glass and Bronze

Loran aillet_l at yahoo.fr
Fri Jul 27 08:43:35 UTC 2007


Fine for me too... whatever make the game alive is good for me :-)
Loran

----- Message d'origine ----
De : Lev Lafayette <lev_lafayette at yahoo.com.au>
À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
Envoyé le : Vendredi, 27 Juillet 2007, 0h55mn 48s
Objet : Re: [HQ Ignorance] Re : Re : Scene 22: The City of Glass and Bronze


Fine by Mr. Narrator over here. (Heck in this game I'm
more Mr. Big Plot Devices and Mr. Setting and the
players write the narrative... which is pretty
sweet..)

--- Nic Hughes <nicolas.h at virgin.net> wrote:

> Loran, do you mind if I change the sequence a bit so
> we have our 
> discussions over the mean I mentioned IC earlier. I
> would rather write 
> it up that way than have all our deep meaningful
> discussions whilst 
> walking to the palace.
> 
> Nic
> 
> 
> Loran wrote:
> >
> > Azhur
> > remembered his father sending him on the quest for
> the Banner of Red
> > Valor and then to Sog City where the Fellowship
> was born. Suddenly he
> > wept... He wept with recognition, he wept
> liberated, he wept feeling
> > alive at last. His father should have been a very
> wise and cunning
> > man to make his son being at the right place with
> the right tool at
> > the right moment... or his father was a very
> blessed and holy man
> > inspired by the Great Creator, whatever His Name
> is and His Way of
> > being worshiped, to make his son discovering the
> value of the old
> > standard exactly when the fellowship needed
> support.
> >
> >
> >
> >
> >
> > Othor
> > calmed his master and helped him in his
> preparation for a late visit
> > with the Overlord
> > of Sentanos, the Princess Erengazor.
> >
> >
> > On
> > their way to the princess Azhur told to his
> friends:
> >
> >
> > -”Icthya
> > was right, the banner is alive and ready to
> receive our support. I
> > have studied it since Icthya gave me the advice to
> put my trust in
> > it. Much more important, I have just learned today
> in an old scroll
> > at St Humakt's church that it's an old artifact
> owned in the past by
> > Zorscam the axe-wielder of Talor. The axe-wielder
> was beaten in
> > battle by Wilkairtha,
> > but the banner stayed on Arkat and Talor's side.”
> >
> >
> >
> > He
> > smiled to the moving plant:
> >
> >
> >  -
> > “Perhaps plants know better how to fight winter
> and seed hope for a
> > coming spring... you showed me the right
> direction... I will never be
> > the same anymore, but I can still be useful.”
> >
> >
> >
> > Then
> > he added to Aalmon:
> >
> >
> > -
> > “I need your insights, Aalmon, because only you
> and your weird
> > teachings can help me to understand both the
> cryptic messages of the
> > banner and the situation where I stand
> spiritually.”
> >
> >
> >
> > To
> > all, he concluded:
> > -
> > We will be busy in our very next future, the
> Banner of Talor's
> > Fellowship is waiting for us, Wilkairtha
> > is waiting for us and now the princess of Sentanos
> is also waiting
> > for us !”
> >
> >
> > [OOC]
> > Great news, no ?
> > ;-)
> > Loran
> >
> >
> >
> >
> > ----- Message d'origine ----
> > De : Lev Lafayette <lev_lafayette at yahoo.com.au>
> > À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> > Envoyé le : Mercredi, 25 Juillet 2007, 12h27mn 33s
> > Objet : Re: [HQ Ignorance] Re :  Scene 22: The
> City of Glass and Bronze
> >
> >
> > As Anzhur is in the temple of St. Humact, he
> immersed
> > himself in brooding sense of Death that hung in
> the
> > air. Death-worshippers they were, there was no
> doubt.
> > But it was veneration, as they were also truly
> > dedicated to skill at arms, which Anzhur
> respected,
> > and had a total commitment to Truth.
> >
> > He watches the tests at arms for a while, and some
> joy
> > returns to him, for truly the skill and dedication
> of
> > the Liturgists was great. A temple guardian
> provides
> > him a tour of the facilities, which includes a
> visit
> > to the library where many of the tenets of St.
> Humact
> > are kept, along with some of the finest works of
> > battle literature in Railos.
> >
> > As if by chance, Anzhur espied an old, musty
> scroll
> > bound in red cloth, so very similar to that of his
> > banner. His heart leapt when he saw the gold
> lettering
> > emblazoned on the case.
> >
> > "The Fall of Zorscam, Companion of the Laughing
> > Warrior"
> >
> > Excited Anzhur opened the scroll-case and started
> > reading, requesting assistance from the temple
> > guardian on the occassional word or phrase.
> >
> > It spoke elegantly of a great battle between
> Zorscam,
> > the axe-wielder, by the werewolf Wilkairtha who
> > challenged him to single combat. The werewolf
> justly
> > blamed the Laughing Warrior for an affliction
> among
> > his people, and called his Companions craven. The
> > battle runs for many lines, and great magics are
> > invoked including numerous references to a red
> > standard, carried by Zorscam.
> >
> > Despite many wounds, Wilkairtha eventually bested
> > Zorscam, cast the banner down and took his axe.
> The
> > banner was recovered by allied of Talor and Arkat,
> but
> > the axe was gone. Mention is made that Wilkairtha
> then
> > travelled to Seshnela where he and a army of
> > werewolves which razed the old Kingdom.
> >
> > Giddy with the discoveries Anzhur rushed back to
> his
> > lodging and, breathing heavily, requested the name
> > from his banner.
> >
> > The letters formed simply and cryptically: "I am
> the
> > Banner of Talor's Fellowship"
> >
> >
> >
> > --- Loran <aillet_l at yahoo.fr> wrote:
> >
> >   
> >> [IC]
> >> Agreeing with Aalmon, Azhur tried to rejoiced
> >> himself in front of a good glass of wine, but
> even
> >> his “merrywine” magic couldn’t help him escape
> his
> >> melancholic mood
 his youth has passed away,
> eternal
> >> winter was waiting for him. News of dying pagan
> gods
> >> was just an other proof of a declining world.
> >>
> >> For Azhur the city of Syran appeared totally
> >> consecrated to idolatry. Arkati fragmented
> beliefs
> >> mixed and opposed more surely than in Otkorion
> were
> >> the Archbishop Suranthyr was ruling with an iron
> >> hand the henotheist church. Convinced that he
> will
> >> not find any hint of wisdom in this town, he
> still
> >> made the effort to visit main temples and
> churches,
> >> asking permissions to look for any archives that
> >> could help him to understand Talor’s time better.
> >> His target was to find any clue on the laughing
> >> warrior’s companions that could help the
> fellowship
> >> to locate and reunite the three weapons of the
> hero.
> >>
> >> [OOC]
> >> A chance for the game master to give more hints,
> if
> >> he want to.
> >>
> >> [IC]
> >> While visiting so-called sacred places, he felt
> once
> >> a strange vibration in him, as if a distant call
> was
> >> aiming him toward an unknown direction. He looked
> >> around and discovered that his eyes have just
> been
> >> caught by a pagan representation that he
> identified
> >> later in his copy of the Holy Book as the antique
> >> sorcerer Humct, the one worshipped by pagans as
> the
> >> death god. “Death again, thought the young
> loskalmi,
> >> my destiny is now fully linked to it. War and
> Death
> >> are my future and not ordinary death nor war, I
> >> should be better prepared for this
> confrontation
”
> >>
> >> He was considering his feelings, when other
> thoughts
> >> came to him. “Arkat betrayed the malkioni for
> this
> >> pagan god, Arkat was killed too. Did he lost his
> >> faith as I’m loosing mine? Was his fight against
> >> Gabji the only way for him to keep living? But
> Talor
> >> was killed too, he didn’t loose his faith
 even
> if
> >> his laughs could let think that he perhaps lost
> his
> >> mind somehow
 do I’m getting crazy too?”
> >>
> >> On his way back, he tried to summarize the very
> >> strange lessons of the Banner. “Aalmon should
> help
> >> me here, only him can understand what’s
> >> interobjectivity can mean, he thought. Icthya was
> >> right, the plant-man will be happy to learn that
> the
> >> Banner has his own will, but is it wise to
> dedicate
> >> his soul to such an object?”
> >>
> >> Suddenly he get a fantastic idea and ran crazily
> up
> >> to the place Othor was keeping the Banner. He
> wanted
> >> to test a point immediatly. He unfurled the
> Banner
> >> and asked with a deep troubled voice:
> >> - “Red Banner of Valor, if you’re something more
> >> than accumulated knowledge in a old fabric, you
> can
> >> perhaps answer questions
 so here is mine, my
> very
> >> first one, but it needs just a very simple answer
> :
> >> “Who are you, I mean, what’s your name?”
> >>
> >> [OOC]
> >> If we can interact, then we are on a good way to
> >> have a guardian, no ?
> >> If the Banner has a name by itself, Azhur will
> make
> >> the presentation and a supernatural debate can
> >> begining among the players.
> >> :-)
> >> Loran
> >>
> >> ----- Message d'origine ----
> >> De : Nic Hughes <nicolas.h at virgin.net>
> >> À : HeroQuest Glorantha
> <ignorance at mimesisrpg.com>
> >> Envoyé le : Jeudi, 19 Juillet 2007, 0h20mn 30s
> >> Objet : Re: [HQ Ignorance] Scene 22: The City of
> >> Glass and Bronze
> >>
> >>
> >> (...)
> >> Aalmon listens calmly to what the messenger has
> to
> >> say, although he is 
> >> clearly upset at the news about Kraken for some
> >> reason.
> >>
> >> When the messenger is gone he gathers a few
> things
> >> together to leave "It 
> >> has been a hard few weeks. I suggest that to
> lighten
> >> the mood a little 
> >> we each bring one thing that we like to share a
> >> feast together before we 
> >> speak with the overlord. Even though we have
> spent
> >> time together the 
> >> past days have shown me how little I know about
> you
> >> - its not always 
> >> easy to know where to start learning about one
> >> another so I suggest we 
> >> start with our stomachs. With that in mind I will
> >> take your leave to go 
> >> about my business and to do a little shopping. Oh
> >> and I won't be the 
> >> least bit insulted if not everyone's tastes are
> like
> >> my own."
> >>
> >> Wearing his least travel-worn set of clothes he
> sets
> >> off into the city. 
> >> Passing through markets he replaces a few of his
> >> most worn-out 
> >> possessions and those belongings which have been
> >> lost or broken in his 
> >> travels, at each stall seeking word of one who
> >> speaks of the red moon. 
> >> Taking a few of his precious silver coins out he
> >> approaches some foreign 
> >> merchants seeking out the sorts of flavoursome
> spicy
> >> foods that the 
> >> Pelorian refugees had brought with them to
> Arrolia
> >> and that he had begun 
> >> to miss, along with a couple of skins of wine
> that
> >> could perhaps pass 
> >> for Arrolian. After this he seeks out a speaker
> for
> >> the Goddess - as 
> >> passionate and uncouth as to be expected in this
> >> faraway place - he 
> >> humbly requests time to pray and to speak
> together.
> >>
> >> He listens to the news of the Empire with only
> mild
> >> interest, yet is 
> >> strangely disturbed by the tale of the dead storm
> >> god of a frozen 
> >> people. For all the enthusiasm of the demagogue
> he
> >> cannot help but 
> >> shudder slightly at the thought of the Dead
> Emperor
> >> and his minions 
> >> turning to god killing, as if the essence of the
> >> Kingdom of War were 
> >> everywhere making each hand turn to war rather
> than
> >> peace and each 
> >> conflict worse than it need be.
> >>
> >> At last he asks a favour of the preacher "A
> cousin
> >> of mine had a silver 
> >> charm which gave him good fortune whenever he
> tried
> >> to find something 
> >> that was lost or mislaid. As we quest to find
> things
> >> left lost for many 
> >> lifetimes a charm of this sort would help me and
> my
> >> fellow questers in 
> >> our long quest against War itself. Would you do
> me
> >> the honour of helping 
> >> me to gain such a charm, so that the blessings of
> >> the Goddess can be 
> >> upon us in our task?"
> >>
> >>
> >>
> >> OOC: Aalmon has 6HP set aside for this which
> would
> >> be a pretty powerful 
> >> charm (somewhere in the W2 range), if the
> Demagogue
> >> can't call down so 
> >> powerful a Lune then Aalmon will be happy with
> >> whatever help he can get.
> >>
> >> Nic
> >>
> >>     
> >
> >
> >
> >
> >
> >
> >      
>
_____________________________________________________________________________
> 
> > Ne gardez plus qu'une seule adresse mail ! Copiez
> vos mails vers Yahoo! Mail 
> >
> > _______________________________________________
> > Ignorance mailing list
> > Ignorance at mimesisrpg.com
> >
>
http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
> >
> >   
> 
> 
> -- 
> This message and any attachments are intended for
> the persons named as addressees only and may contain
> confidential information. In addition they may be
> protected by copyright. 
> 
> If you receive it in error, notify us, delete it and
> do not make use of or copy it. You must not copy,
> disseminate or otherwise distribute or publish this
> message, except for the purposes for which this
> message is intended, without our consent. 
> 
> 
> _______________________________________________
> Ignorance mailing list
> Ignorance at mimesisrpg.com
>
http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com
> 



       
____________________________________________________________________________________
Got a little couch potato? 
Check out fun summer activities for kids.
http://search.yahoo.com/search?fr=oni_on_mail&p=summer+activities+for+kids&cs=bz 

_______________________________________________
Ignorance mailing list
Ignorance at mimesisrpg.com
http://mimesisrpg.com/mailman/listinfo/ignorance_mimesisrpg.com





      _____________________________________________________________________________ 
Ne gardez plus qu'une seule adresse mail ! Copiez vos mails vers Yahoo! Mail 




More information about the Ignorance mailing list