[HQ Ignorance] Re : Re : New Character
Lev Lafayette
lev_lafayette at yahoo.com.au
Wed Dec 12 01:30:40 UTC 2007
Hi Loran,
Well there is a sense that all Telmori are bandits.
They steal sheep and even waylay the occasional
traveler... A bit of inter-party conflict keeps a good
dynamic, and in this case the character has excellent
area of the next region you'll be visiting :-)
Will post the character sheet a little while.
All the best,
Lev
--- Loran <aillet_l at yahoo.fr> wrote:
> ...and after personal reflexion, I think that, in
> order to keep some of the spirit of the game, Kevin
> needs to find an good and logical answer to : What
> will a gargathi have to do with the Talor's
> fellowship?
>
> For exemple, Azhur the Knight has in his background:
> "My duty there was to protect the poor, to pursue
> and capture smugglers and poachers and to hang
> brigands and slavers..."
>
> I don't want to control other players' choices and
> this it is absolutly not a threat, but a friendly
> warning between players: even an open-minded Azhur
> will find difficult to make continuous moral
> distorsions in order to guarantee friendly
> relationships between all positions and opinions
> within the group.
> Azhur (and probably the player behind) lacks
> Aalmon's philosophical agility for that ;-)
>
> I have seen a lot of RPG games crashing because of
> the inconsistensy of the characters and the opposite
> goals of the players... especially in long campaigns
> where newcomers introduced too much opposition (and
> sometime I was this newcomer but nobody advised me
> on the current spirit of the game and help me to
> integrate the dynamic).
>
> This been said, at the beginning I have nothing
> against any type of character and you're welcome :-)
>
> PS : I hope that i'm not too direct with my words,
> my english limitations don't help me to find subtle
> and nice ways of saying these ideas without taking
> the risk of appearing as a stupid boring jerk (what
> I can, of course, be sometime). Please see that as a
> wish to protect very pleasant moments that last now
> for several months.
>
> Once again welcome, Kevin :-)
> Loran
>
>
>
> ----- Message d'origine ----
> De : Loran <aillet_l at yahoo.fr>
> À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> Envoyé le : Mardi, 11 Décembre 2007, 7h19mn 36s
> Objet : [HQ Ignorance] Re : New Character
>
> [OOC]
> But beware Kevin, there is a trap there... Gargath
> is a really nice god of crazy outlaws and asocial
> brigands of the wilderness... good to be hangued
> would say any town authority.... no friend of
> Orlanth brotherhood.
> Loran
>
>
> ----- Message d'origine ----
> De : Lev Lafayette <lev_lafayette at yahoo.com.au>
> À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> Envoyé le : Mardi, 11 Décembre 2007, 1h14mn 24s
> Objet : Re: [HQ Ignorance] New Character
>
>
> --- Kevin Johnston <runemaster93711 at yahoo.com>
> wrote:
>
> > I dont know how to set up a HQ character so go
> ahead
> > and do it for me and I'll roll play it as best as
> I
> > can.
> >
> > Knarl Talonrake for a name average size and very
> > quick and very cunning vs large and strong.
>
> With a name I think you should be an initiate of
> Gagarth? It would be very appropriate... Woods,
> Talonrakes, Wolves etc..
>
> http://www.glorantha.com/library/prosopaedia/g.html
>
> Gagarth [guh-GARTH]
>
> Orlanth and Praxian pantheons -- the wild hunter
> Gagarth rides across all the worlds seeking lost or
> lonely spirits as food for his hunt. He chases the
> devout off their predestined path to eternity. He
> runs
> down the lonely traveler on the moors. He dogs the
> trail of all who resist him.
>
> The fierce winds which accompany Gagarth sting like
> red hot hail. He rides a demon steed which gallops
> upon air, land, or sea, and he is armed with a
> long-reaching barbed spear. His companions include
> slavering spirit wolves and a howling crowd of dead
> followers.
>
> He is usually shown as a skull-headed man with
> glowing
> eyes. He rides an eight-legged steed like a horse
> with
> an eagle's beak.
>
>
>
>
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