[HQ Ignorance] Re : Re : Scene 25: Arolanit and the Palace of the Pentacle

Lev Lafayette lev_lafayette at yahoo.com.au
Fri Aug 31 13:58:49 UTC 2007


"Please, feel free to visit his residence and inquire
to his Essence. I will send for a Wizard to conduct a
seance if you like... I assure you, his death was by
his own hand."

--- Loran <aillet_l at yahoo.fr> wrote:

> [IC]
> Azhur frowned:
> - “I suppose it is Judge Kraken’s Essence. He was
> the emissary of Sog City and we are here to find
> this lost member of our Fellowship but
 you really 
> said “hanged” ?”
> 
> The former knight looked around him and asked to the
> Grand Wizard Talar Malaskan Phillipe with a low
> voice:
> - “In my country, suicide is an great sin and I
> suppose a terrible waste for brithini people. Could
> it be a disguised murder, my lord? If his Essence
> doesn’t know who attacked Judge Kraken, It can
> become really upset and suspicious
 and even living,
> Judge Kraken was already suscipisious man. This
> would explain why the Essence refuses to speak to
> your wizard and await for our help
”
> 
> - “If you have no clue to offer, perhaps you could
> allow us to make our own enquiry ? A murder, under
> your roof, even against self is probably a great
> scandal in your court, my lord ?”
> 
> 
> [OOC]
> 1. Azhur get "Speak Dark Tongue" at 13 for one HP
> 
> 2. Could it be possible to also buy "Convince others
> people" or something like that?
> 
> We will investigate the trollish spiritual ceremony
> of the banner a little later, when the "new" Judge
> Kraken will play (I suppose the new player is
> awaiting to come in the game with great impatience?)
> 
> PS : I'm writing currently writing our fully story
> in a word file, if somebody wants to read it (as a
> novel), just ask.
> 
> Loran
> 
> ----- Message d'origine ----
> De : Lev Lafayette <lev_lafayette at yahoo.com.au>
> À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> Envoyé le : Vendredi, 31 Août 2007, 6h31mn 54s
> Objet : Re: [HQ Ignorance] Re : Scene 25: Arolanit
> and the Palace of the Pentacle
> 
> 
> During the journey, the Red Banner's message change
> rapidly, indeed frenzied. Messages spoke of
> greatness,
> glory, danger and despair. This increased with the
> approach to Arkhome, where the Banner's writings
> began
> to become wildly tangential, but with a strange
> reference to 'mother'.
> 
> At Arkhome, a number of St Humact cultists and
> trolls
> were present; Anzhur's attempts at Darktongue were
> successful, much to the pleasure of the Dark Men,
> who
> when recognising the Red Banner offered a cult
> spirit
> [success, opportunity for development]. 
> 
> Some nights after Anzhur left Arkhome, the banner
> communicated. It apologised for its behaviour,
> noting
> that it had undergone a strange regression in its
> spirit on the approach to the ancient fortress. It
> revealed to Anzhur that Arkhome was where it was
> initially woven.
> 
> At the Palace of the Pentacles, Grand Wizard Talar
> Malaskan Phillipe responded grimly to Anzhur's
> response. It explained what the quest of the
> Fellowship was, but not why they were in these
> lands.
> 
> "Weeks ago, another member of this Fellowship
> arrived,
> expressing the importance of his quest against some
> lycanthrope, of whom our history has most terrible
> records. The night after his return we found him
> hanging by his neck in his quarters. His Essence
> refuses to speak to our wizards, except to say he
> awaits your arrival. We would Dispel him, but so far
> he hasn't caused any problem to us." 
> 
> --- Loran <aillet_l at yahoo.fr> wrote:
> 
> > All along the way from the County of Holut to the
> > Kingdom of Arolanit, Azhur tried to decipher the
> > ever-changing inscriptions on the Red Banner of
> > Valor, but the messages were so cryptic that it
> > could have been as if the Banner didn’t want to be
> > understood for the moment. The disappearance of
> the
> > elf was quite worrying too.
> > 
> > Still training and wandering with the Beast, he
> > followed him at Arkhome, eager to learn more about
> > the trolls and the Dark Tongue.
> > 
> > He was really astounded by the poverty of
> Arolanit.
> > The absolute refuse of Death by its inhabitants
> > seemed to make Life weaker for all the land. Both
> > notions were here exemplary linked. Azhur put his
> > right hand on his chest, feeling the deep
> impression
> > the Arkati quest has left here: being touched by
> > death was making him less or more living?
> > 
> > When finally the Fellowship arrived in front of
> the
> > Grand Wizard Talar Malaskan Phillip, he was still
> a
> > troubled man.
> > - “I’m Azhur of Daymare from the Loskalm Kingdom,
> > ex-knight of the Sparrowhawk and today a beginning
> > liturgist of the Battle Seers Order of the New
> > Hrestoli Church. My companions will present
> > themselves because if we are all differents, we
> are
> > all equal among our Fellowship. Together, we are
> all
> > humble questers, my Lord, sent by our own rulers
> in
> > a try to save our countries from the most
> > threatening menace they had to face for many
> years:
> > the cancer of the Kingdom of War which is
> > ever-growing, nourishing itself from the
> atrocities
> > it commits”.
> > 
> > Loran
> > 
> > ----- Message d'origine ----
> > De : Lev Lafayette <lev_lafayette at yahoo.com.au>
> > À : HeroQuest Glorantha <ignorance at mimesisrpg.com>
> > Envoyé le : Mardi, 21 Août 2007, 10h30mn 47s
> > Objet : [HQ Ignorance] Scene 25: Arolanit and the
> > Palace of the Pentacle
> > 
> > 
> > Scene 25: Arolanit and the Palace of the Pentacle
> > 
> > Reminder of regional map:
> > http://www.pensee.com/dunham/ralios/ralios.gif
> > 
> > >From the Dangin March near Sodal Marsh the
> > Fellowship
> > turned their eyes northwards to the Kingdom of
> > Arolanit. As the armies of Ralios clashed with the
> > Kingdom of Seshnela, the Fellowship skirted the
> > great
> > marsh for several days. It was during the night of
> > the
> > fifth eve that Icthya the Aldryami disappeared and
> > none of the magics of the Fellowship could discern
> > where he had gone to, as all his equipment was
> gone
> > and there was no trace of his departure.
> > 
> > [Of course, Icthya *may* have left behind a note
> or
> > something: "I've gone for a walk, I might be a
> > while"?]
> > 
> > The remaining members of the Fellowship continued
> > northwards in Arolanit. They had barely entered
> the
> > border region and spoke only a few words with the
> > most
> > supsicious and impoverished peasants ever
> > encountered
> > before they were confronted by a two score of
> > soldiers
> > of the regime and three Wizards on horseback. They
> > spoke in dull monotones, demanding to know who the
> > Fellowship were and what they were doing in this
> > Holy
> > Land.
> > 
> > After an eve in the extremely spartan quarters of
> > the
> > local Count, some intense questioning and finally
> > the
> > provision of Letters of Introduction, the
> Fellowship
> > travelled in the Kingdom of Arolanit with a herald
> > who
> > was virtually silent through the entire journey.
> > Only
> > once did he allow the Fellowship to stray from
> their
> > allocated path and even then it required some
> > convincing; it was when The Beast insisted on
> > visiting
> > the ruins of Arkhome, a mighty fortress
> established
> > by
> > Arkat the Liberator many centuries ago.
> > 
> > [This is an opportunity for The Beast to interact
> > with
> > some trolls if he so desires]
> > 
> > The impoverishment of the land struck all members
> of
> > the Fellowship present; the soil seemed to provide
> > life only under duress and coaxing. There was a
> > constant greyness to the sky and perpetual
> drizzle.
> > The entire population was dour and grim, speaking
> > only
> > the words that were utterly necessary. Most eerie
> > however was the utter absence of children.
> > 
> > Making a modest speed to the Palace of the
> > Pentacles,
> > the Fellowship arrived almost three weeks after
> > their
> > arrival in Seshnela region. The Palace proper
> could
> > be
> > seen for many miles, an enormous star-shaped tower
> > complex surrounded by a medium city of artisans
> and
> > that surrounded by farming and herding
> communities.
> > 
> > With the herald providing the necessary
> bureaucratic
> > requisites, the Fellowship is given quarter in the
> > Palace and a meeting is arranged with the Grand
> > Wizard
> > Talar Malaskan Phillip in the following morn,
> ruler
> > of
> > Arolanit for five hundred years. As the party
> enters
> > the audience hall, he wears the Iron Crown, of the
> > great Vampire Grachanamagacan, whom he slew many
> > centuries ago.
> > 
> > The Talar removes the crown when the Fellowship is
> > present, revealing a man who looks no older than
> > fourty. He makes askance of your quest, and your
> > presence in this land, although you are sure he
> > already knows the reasons.
> > 
> > 
> >      
> >
>
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>        
>
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