[Design] Why random rolls?
Curufea
curufea at yahoo.com
Mon Oct 17 01:20:09 UTC 2005
True.
I was thinking, for effects - how about just adders? You want to
keep the bell curve, just move it up and down in effect.
--- Carl Brown <catodon at whale-mail.com> wrote:
> Fudge dice are rolled in three's each -3 to +3 so the final result
> is bell curved around zero
>
>
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> http://go.care2.com/50041
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>
Peter Cobcroft
curufea at yahoo.com
Main: http://www.curufea.com/
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